beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
beccaelizabeth ([personal profile] beccaelizabeth) wrote 2011-07-03 11:29 pm (UTC)

helpful :-)

1) So, basically the people we know on starships Enterprise?
2) Geordie or Trip and all their busy people. Not just fixing the engines, fixing the recycling and pipes and fridges and air and all.
3) This one pretty much is being military. It does some science on its usual missions, going somewhere completely unknown to drop a stargate, but this time it has been sent to drop a stargate somewhere that probably doesn't want it. But the science people know how the really swish sensors work so they're still around.
4) People who can work the guns and keep them working: check. Also people to point guns as required, but they need day jobs.

With the light speed time dilation and my ongoing quest to not have to do the maths on how long it takes to get anywhere I've given them a farm instead of working out how much cargo they'd need to carry all their food in boxes. They have mining and factory sections too so if they break down where no man has gone before they can make their own parts. Also then there's lots of different sorts of places for story to happen, rather than 'corridor' and 'more corridor, somewhere else'.

The words are complicated. I found a chart of all the names on really old sailing ships and it's more fiddly than a family tree. If I pick a simple set I can know who all them random people in the background are, and so can the characters who grew up among them. Also once the ship is under pressure I can know where the fault lines go.

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