Sick Bay, $100K ... the first time the price makes sense. Honestly, stocking it with medical equipment from the Biotech book would nudge it around rather. Not having a price premium to distinguish a surgery from a cabin is a bit foolish, but the life support makes them all expensive.
4 cryo chambers, $100K ish, but see Bio Tech p147, they call the kind you can revive from Hibernation Chambers at TL9 or Suspended Animation Capsules at TL10. Freeze tubes seem more like it, not just slowed metabolism. $50,000 each, for $200K room of 4. However at TL8 they're most likely salvaged alien equipment, and it's hard to put a money value on them.
Two slots together can contain: Luxury cabin, $200K Establishment, $200K Lab, Biology, $1M Lab, Chemistry, $1M Lab, Physics, $10M Lab, Science!, $30M
10 identical Offices, Sick Bays, or Labs, gives an improved skill bonus, as you can fit shinier equipment in it. 100 identicals of those types would give an even higher bonus.
conclusion: Using the Starships price makes sense for everything except cabins. Those seem excessive because all the cost there is secretly life support equipment. But with heating, air con, some kind of solar panel arrangement for your daily power needs, kitchens, bathrooms, and then all the furniture etc you do need them to be pricier than they may appear. More like buying a house than stocking one. So keep the numbers, when estimating total worth of the colony.
200 containers, 5 slots each.
Cargo Hold, 5 tons, cost negligible
Steerage Cargo, controlled environmental conditions, 5 tons, $100K
Control Room, 2 seats, $200K
Comm/Sensor arrays, $200K
Factory, $5M
Mining: $100K
Refinery: $100K
Solar Panel Array, $500K, one per factory, mining, or refinery unit.
Cabin, bunkroom, cells or cages, $100K
Briefing Room, $100K
Office, $100K
Passenger Seating, $30K
Sick Bay, $100K ... the first time the price makes sense. Honestly, stocking it with medical equipment from the Biotech book would nudge it around rather. Not having a price premium to distinguish a surgery from a cabin is a bit foolish, but the life support makes them all expensive.
4 cryo chambers, $100K ish, but see Bio Tech p147, they call the kind you can revive from Hibernation Chambers at TL9 or Suspended Animation Capsules at TL10. Freeze tubes seem more like it, not just slowed metabolism. $50,000 each, for $200K room of 4. However at TL8 they're most likely salvaged alien equipment, and it's hard to put a money value on them.
Two slots together can contain:
Luxury cabin, $200K
Establishment, $200K
Lab, Biology, $1M
Lab, Chemistry, $1M
Lab, Physics, $10M
Lab, Science!, $30M
10 identical Offices, Sick Bays, or Labs, gives an improved skill bonus, as you can fit shinier equipment in it. 100 identicals of those types would give an even higher bonus.
conclusion: Using the Starships price makes sense for everything except cabins. Those seem excessive because all the cost there is secretly life support equipment. But with heating, air con, some kind of solar panel arrangement for your daily power needs, kitchens, bathrooms, and then all the furniture etc you do need them to be pricier than they may appear. More like buying a house than stocking one. So keep the numbers, when estimating total worth of the colony.