May. 31st, 2021

beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
I played Kingmaker until the main game was slooooooooow whenever I tried to make it fight, and then my characters went through two different walls into two different secret rooms, and got stuck there. Which is typical of how buggy the thing is.

I could go back to an earlier save but I kind of failed at kingdom making too. Think I needed to do things differently many game years ago. Oh well.

Playing on Story mode the fights are boringly easy, but I like the story.
Read more... )
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
I played a lot of Kingmaker
a lot
and I find it increasingly frustrating that you can show mercy
but
only to specific named characters
after you have a fight.

Sometimes you get a chance to offer to let them walk away. That's good.
There are Neutral Good options focused on the possibility of redemption
which is great
even though it usually means killing them later when they come back for revenge.

But if the character is just tagged 'bandit' or some such
they either kill or die.

It's kind of messed up.

And one time there's a big fight in a temple Read more... )


With a tabletop game you can ask your GM and things can go off the rails. You can use the feats that make you more Merciful, especially if Sarenrae is in any way your goddess. You can use spells in nifty innovative ways.

Computer says no.

And I played a Wizard but then found this particular game doesnt let you do much of the stuff that makes being a wizard look fun. Limited range of spells. I just threw fire and lightning around. ... and accidentally killed my team mates because even with nice big red templates showing area etc I manage to, basically, bomb them, kind of a lot. I should not get to play with such toys. But, I dont know that end of the spellbook so well. Yet here, kabooms are what you've got.

I dont know, maybe the subtler versions are in there and I didnt notice.


But.


I have played enough turn by turn combat rounds to get really frustrated with them. I keep wanting to be kinder than the game allows. I feel there are options one could reasonably take that are somewhere in between killing them all and letting them all go, especially after one has constructed jails all over ones kingdom. And the way most characters dont get a chance is creepy.


Some of that would be true on tabletop with humans, mostly the combat stuff. Fights take so much longer than conversations. I'm sure there are conversations games, but the assumptions of Pathfinder are heavy into combat and I had to buy a bunch of expansions to get some social options in.

Other stuff is because computer. The fun of rpgs is collaborative storytelling. Computer rails just... aren't enough.



/thoughts on computer games.



I'm probably going to keep playing them. I like the turn based combat for not relying on my reflexes. I like that I dont get motion sick with the view Pathfinder uses, I need to find the right keywords for finding more like that.

But I like the story best when it is not all or even much about hitting things.

... so I might like a different genre better.

Profile

beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
beccaelizabeth

March 2026

S M T W T F S
1 23 4 56 7
8 9 10111213 14
15 16 17 18 1920 21
2223 2425 26 2728
293031    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Mar. 27th, 2026 06:29 am
Powered by Dreamwidth Studios