Sometimes dreams prepare you for real life challenges
and sometimes you wake up with a most urgent feeling because
a mercenary company had to be able to call up a thousand men, ( Read more... )
So, I went off to get a licence to get Captain Cold out of prison and assemble the Rogues. A scouting party could move faster. I'd recruit an even dozen, get down there, and see if between us we could cut the necromancy off at source.
I walked out with blanket permission to get whoever I wanted out of jail... and under a geas, same like I was now stuck under. Such a fuzzily worded geas we either fixed the problem (hah, which problem) or served for a whole year and a day.
So, year and a day with Captain Cold and whoever he would recruit. Heatwave, of course, though he wasn't even in prison, he'd get bound by the same thing to stay with Cold. And no Mirror Master, he'd disappeared into his mirror realm a while back and none had heard from him. But I thought we needed more cold, so we got Weather Wizard in, and then recruited Killer Frost.
Even just from that, it was going to be wild.
It would turn out that the city about to be besieged saw the scale of problem they'd called down on themselves and thought they were so epically screwed it could not get worse. So, necromancy. Except, and it's sad when they have to learn this the hard way at city scale, it can always get worse.
So Cold and the scouting party would go to the source and have a grand dungeon crawl in a graveyard full of barrows and ancient magic. But even after that was defeated and frozen solid (because even the undead have trouble going anywhere when they're somewhere betwee block of ice and crunchy pieces) the threat remained. Somewhere in the city the big bad had set up already, and if we went in there to deal, we'd be the wrong side of the walls when things kicked off.
But even without the geas on, after what we'd just seen, we knew what we had to do.
Adventure. Grand scale.
Don't know what I'd do with an even dozen characters though. ( Read more... )
Team composition is hard. You want to bring people who can pull on each other's issues so as a writer you've got your brew set up, but you also need a reasonable range of powers, so in universe they'd choose each other for this particular mission. And if you're trying to achieve diversity or gender parity from a 'verse that maybe doesn't so much, well. More difficult than that even.
And choosing people that aren't at some point in prison or at least bad guys in canon feels like cheating on my initial premise somehow. And bad guys always get less depth so you kind of have to reach for issues.
ooh, thought of: ( Read more... )
Haven't put as much work into the dungeon crawl contingent yet. Send the arogues into the tomb complex, that'll go well...
I have spent hours on this and yet I never get around to making story out of bunnies.
I shall go do something else.