(no subject)
Jan. 28th, 2018 12:24 amToday I spent a bunch of hours fiddling around figuring out maximums for what you could learn at wizard school.
To train intensively you need HT 12 or Fitness at a level that makes up the difference.
So even if I had Magery this Intensive school would not let me in.
Then I got kind of :(
Except the design of it is just a plot bunny generator, and I already knew what kind of students end up at the new place instead. Wizard school did not do reasonable accommodation so deaf students or people too short to use a six foot staff were out of luck. Other traditions were more about the three foot wand, the sort that uses Smallsword skill, but if you can't also fence they're not going to be impressed either. So the plot happens where a bunch of people approach magic from different angles, because they have to, because the regular ways don't work for them.
Also the high intensity training means if you're ill you fail a unit. There's no margins. You can't catch up, just start over. Pretty stupid, doesn't account for being a person. But Healing magic might be what makes the mess, the idea that there's nothing can't be fixed in a few seconds. No accounting for off days because it's supposed to be easy to fix up.
But they've got nothing for mental illness, so, another course structure is needed.
Finally the whole thing, the intensive training, it's like that because they've been at war a really long time. Scholars get pushed along a prescribed path that makes them valuable in that war. It's a heck of a lot of rote learning individual spells and a shortage of time for basic Thaumatology. Like, the library is there, if you want to put the hours in, but the courses are not.
So the plot location is somewhere established when a mage is big into research and the why of things, and frustrated with the entire training regime, which was set up at least a generation ago on the theory it was a short term emergency and has been scrambling to cope ever since.
So they're going to be relearning some foundations, understanding the why as well as what, and that means they can adapt.
So the rigid institution that screens out so many only exists to make the plot place look good.
Plot people are also the 'or we could try not having a war' set. Like okay there are demons and undead for reals, but have we tried understanding their side?
... I feel this is likely to generate much plot.
So now I just have to get on with thinking of it.
To train intensively you need HT 12 or Fitness at a level that makes up the difference.
So even if I had Magery this Intensive school would not let me in.
Then I got kind of :(
Except the design of it is just a plot bunny generator, and I already knew what kind of students end up at the new place instead. Wizard school did not do reasonable accommodation so deaf students or people too short to use a six foot staff were out of luck. Other traditions were more about the three foot wand, the sort that uses Smallsword skill, but if you can't also fence they're not going to be impressed either. So the plot happens where a bunch of people approach magic from different angles, because they have to, because the regular ways don't work for them.
Also the high intensity training means if you're ill you fail a unit. There's no margins. You can't catch up, just start over. Pretty stupid, doesn't account for being a person. But Healing magic might be what makes the mess, the idea that there's nothing can't be fixed in a few seconds. No accounting for off days because it's supposed to be easy to fix up.
But they've got nothing for mental illness, so, another course structure is needed.
Finally the whole thing, the intensive training, it's like that because they've been at war a really long time. Scholars get pushed along a prescribed path that makes them valuable in that war. It's a heck of a lot of rote learning individual spells and a shortage of time for basic Thaumatology. Like, the library is there, if you want to put the hours in, but the courses are not.
So the plot location is somewhere established when a mage is big into research and the why of things, and frustrated with the entire training regime, which was set up at least a generation ago on the theory it was a short term emergency and has been scrambling to cope ever since.
So they're going to be relearning some foundations, understanding the why as well as what, and that means they can adapt.
So the rigid institution that screens out so many only exists to make the plot place look good.
Plot people are also the 'or we could try not having a war' set. Like okay there are demons and undead for reals, but have we tried understanding their side?
... I feel this is likely to generate much plot.
So now I just have to get on with thinking of it.