Because I think a lot about time travel fixits and just read a few aus where someone goes back and undoes all the bad stuff
I was thinking about the down side, Tapestry style.
Pull all the threads that make them able to deal with things later and eventually you get hit with a Big Bad that just now came to town, but your people arent ready this time.
Like every story where the good guys win happens because the Bads arrive in the right order, right? Like imagine season one dealing with season seven problems and very seldom do you see a survivable path.
But today I thought of a Good Fix.
All the new friends they made along the way.
If you're going around saving lives, they add up, and it matters.
( Read more... )
I get why stories dont usually do this, they have a core cast and they stick with keeping things status quo to grind maximum story from the original setup, a lot. And some of them recruit a lot of sidekicks, albeit usually because they're cycling through many people in the same size regular cast. It's an artefact of TV production and the thing where it's hard to keep hold of all the threads.
But it's wrong.
It makes a model of what it means to be a hero that actively cuts off community and organising and changing systems, and I think that actually does damage when it all adds up long term.
But mostly it's being a more boring story.
If the good guys put the work in they make a difference, so, show us that difference.
... say I, who always takes Leadership and aims for the capstone where you're The Boss.
... guess I want pretty consistent things.
I was thinking about the down side, Tapestry style.
Pull all the threads that make them able to deal with things later and eventually you get hit with a Big Bad that just now came to town, but your people arent ready this time.
Like every story where the good guys win happens because the Bads arrive in the right order, right? Like imagine season one dealing with season seven problems and very seldom do you see a survivable path.
But today I thought of a Good Fix.
All the new friends they made along the way.
If you're going around saving lives, they add up, and it matters.
( Read more... )
I get why stories dont usually do this, they have a core cast and they stick with keeping things status quo to grind maximum story from the original setup, a lot. And some of them recruit a lot of sidekicks, albeit usually because they're cycling through many people in the same size regular cast. It's an artefact of TV production and the thing where it's hard to keep hold of all the threads.
But it's wrong.
It makes a model of what it means to be a hero that actively cuts off community and organising and changing systems, and I think that actually does damage when it all adds up long term.
But mostly it's being a more boring story.
If the good guys put the work in they make a difference, so, show us that difference.
... say I, who always takes Leadership and aims for the capstone where you're The Boss.
... guess I want pretty consistent things.