Banestorm big bunnies
Jul. 14th, 2017 10:26 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
It just occurred to me
that by the rules of the Banestorm
there's nothing to stop Mecca being taken to another universe.
The Banestorm appears out of nowhere, builds up a fierce but wierdly local storm, fogs over a whole area, and when it vanishes, sometimes everything in it vanishes with it, only to appear on the next world the storm hits.
Banestorms range in size from a few yards to a few miles across, so as far as I can understand from wiki, a big Banestorm could swallow the most holy sites of Islam.
And then an entire religion, including parts of the world that were ahead on points on education and tech for a large chunk of history, would have a hajj pilgrimage inspired obligation to go looking for it. Assuming they believed it just moved. Obviously, humans being humans, some of them would and some of them wouldn't and you'd get new bases for religious schisms. Pretty soon you'd have a hugely divergent history and culture. But also this gigantic engine for getting humans into the multiverse.
... which I feel like I shouldn't write. I mean, I know next to nothing. I don't feel like there's sufficient depth of research I could do to get there from here.
I been fascinated by religious adaptations to space travel before though, and this would be very sideways of that, so, again with the interesting.
But, ignorance.
But just from the RPG rules, things that disappear into the Banestorm don't have to come out in the same location on the other Earth. It can be totally random.
I've been pondering a rule in my head where latitude and elevation matter, like, if you arrive on an Earth that has been spinning while you're in the storm, you'd end up somewhere around the circle, but you'd only survive it if you didn't fall a long way once you got there.
But that isn't the rules rule, because magic is a lot more random. So you can just remix the human geography, one city at a time.
And every world would need mapped corner to corner, before anyone could be really sure their place wasn't there.
Plus of course if they found a close mirror they'd find a Mecca, and then people would have an argue about if that's close enough, or if they're meant to keep looking for their one.
And some people would take it super seriously and others would just keep it in the back of their minds and still others don't hardly think of it at all.
... this is a plot engine with some depth
... for someone who knows enough to know what they don't know...
that by the rules of the Banestorm
there's nothing to stop Mecca being taken to another universe.
The Banestorm appears out of nowhere, builds up a fierce but wierdly local storm, fogs over a whole area, and when it vanishes, sometimes everything in it vanishes with it, only to appear on the next world the storm hits.
Banestorms range in size from a few yards to a few miles across, so as far as I can understand from wiki, a big Banestorm could swallow the most holy sites of Islam.
And then an entire religion, including parts of the world that were ahead on points on education and tech for a large chunk of history, would have a hajj pilgrimage inspired obligation to go looking for it. Assuming they believed it just moved. Obviously, humans being humans, some of them would and some of them wouldn't and you'd get new bases for religious schisms. Pretty soon you'd have a hugely divergent history and culture. But also this gigantic engine for getting humans into the multiverse.
... which I feel like I shouldn't write. I mean, I know next to nothing. I don't feel like there's sufficient depth of research I could do to get there from here.
I been fascinated by religious adaptations to space travel before though, and this would be very sideways of that, so, again with the interesting.
But, ignorance.
But just from the RPG rules, things that disappear into the Banestorm don't have to come out in the same location on the other Earth. It can be totally random.
I've been pondering a rule in my head where latitude and elevation matter, like, if you arrive on an Earth that has been spinning while you're in the storm, you'd end up somewhere around the circle, but you'd only survive it if you didn't fall a long way once you got there.
But that isn't the rules rule, because magic is a lot more random. So you can just remix the human geography, one city at a time.
And every world would need mapped corner to corner, before anyone could be really sure their place wasn't there.
Plus of course if they found a close mirror they'd find a Mecca, and then people would have an argue about if that's close enough, or if they're meant to keep looking for their one.
And some people would take it super seriously and others would just keep it in the back of their minds and still others don't hardly think of it at all.
... this is a plot engine with some depth
... for someone who knows enough to know what they don't know...
no subject
Date: 2017-07-14 10:15 pm (UTC)talk about a new neighbourhood...
and new neighbours, obvs. wonder how they'd treat each other...
no subject
Date: 2017-07-14 10:23 pm (UTC)I know basically nothing about this bit of the world either
no subject
Date: 2017-07-14 10:37 pm (UTC)how about Phoenix?