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I have watched all of Deep Space 9.
*blinks*
woah. where'd that go? There was so much of it when I started!
So, last episode -
I liked the winning. Winning is good. And getting to the end of a show without actual winning takes a lot of finesse to make feel right.
I still dislike the songfic aspects, the breaking into song and standing around a lot, and the musical montages. Sorry, I know they must work for *someone* or they wouldn't get used, but for me they're just totally not-story.
But that I can live with.
The thing that's bugging me...
No, back up a bit - thing that was bugging me for a while was the introduction and treatment of the Breen. I mean they weren't introduced as characters, they never got a voice, whatever their motives were we never learned them, they had no culture or history, and that is all unlike every single other race in the show. Universal Translator is supposed to mean we understand as much as the characters do, with a few exceptions for rituals, insults and local color. But no. They made funny noises, wore a helmet, and only existed to get blown up a lot.
Why?
And what happened with the Jem'Hadar? Where did they go? I mean there was interesting stuff with the one that was trying to kick the addiction, and with the tension between gamma and alpha models, and then... Breen. Big nothing. Huh?
And up until that point the story had done a great job of weaving everyone together so they made sense and their interests just clashed. Which is cool. So these random menacing target dudes were just bizarre. What did they bring to the situation? Were they there solely to make the Cardassians jealous? The story couldn't have worked without that???
By the time the Dominion war ended everyone had switched sides so often the only dudes who were enemies the whole time were the newbie Breen. Which is cool, except for it makes defeating the newbies somewhat unsatisfying.
But all the stuff with the Cardassians learning from the Bajoran experience and all, that was cool. That was a neat story.
So... the bit with the prophets and the pah wraiths.
The part I have a problem with is how by the end of the series it was kind of like they were actual prophets. The sense that these might be two competing teams of aliens was almost completely lost - right from the time one of them turned out to be his mom and he wasn't completely creeped out by it.
Because using a woman as a vessel to create a child actually should be pretty damn creepy, but got glossed over rather.
And you can say the pah wraiths were the creepy ones cause they went around killing people and doing stuff with blood and fire but... er, so do Klingons. And they were the good guys this time by the end. And also every side had their little twisty plotting stuff going on and tried to kill all the others by the end anyways. So do the prophets be the only ones that *don't* do that? Unknown. Maybe. But... they'll use a woman to create a child. And, okay, Kira was a willing vessel, but... I thought the mystery was Sarah left once she woke up. Maybe not so willing?
If I start looking at the whole bit with Kai Winn as a gendered thing then I have to start making :-/ faces too. But that worked as a power thing too.
The thing that is bugging me though is the book.
The book was the key?
The book that the loyal servants of the prophets were keeping hold of, preserving, presumably hiding from the Cardassians through the occupation, all that stuff...
Destroying that book was key?
Why the *hell* did they need Sisko for that???
And it wasn't like he was a vessel for the prophets at the end. He got taken up by them, but he didn't get any help from them. They just sent him to go places and do things.
So I'm left with a feeling like it's all very well, because yaay defeat the pah wraiths and don't make Bajor burn, but... who are the prophets and what right did they have to push everyone around in the first place?
Doesn't feel like a very good answer. Jumping off cliffs isn't a very good answer. Asking for people to jump off cliffs for you isn't a very good answer either. Big mess.
Wormhole aliens got him to do all the stuff they wanted.
Of course they did like he wanted too, make the ships go away, so from a certain point of view that works out. But blah to the treating them like PTB instead of new treaty opportunity.
There's a whole strand of story about faith and hope and stuff in there, but it left me liking the people of faith a lot more than the beings they have faith in.
I mean it's all very well saying the prophets have a plan, but what evidence do they have that said plan is in everyone's best interests?
Just because their enemies were very bad doesn't mean they were very good.
Sisko's ending doesn't work for me because it wasn't presented like another exploration mission, another seeking out new life and learning and making alliances, it was this weird thing where he jumped off a cliff and went to join his dead mom. I kind of didn't think that was what it was all about.
And I can't help but compare it to Babylon 5 - I've got to say that kicking them out and growing up is an ending that works for me a whole lot more. Plus in that one the competing powers ended up making sense. And there was that bit with after the war, and how it's not actually simpler. DS9 started after the occupation and ran on to the end of another war and it's got kind of a cycle going on, albeit a really depressing one, but it do look a bit like 'we won, party! rewards all round!' more than it looks like 'build something new', you know? It has some great stuff about forgiveness in there somewhere, building a future instead of being mired by the mistakes of the past, but all that time spent songvidding everyone's departure kind of doesn't say that stuff at all.
*shrugs*
It is also possible I'm sulking because there's no more episodes.
And also because it's 0230 again and sleep is advisable for humans.
*blinks*
woah. where'd that go? There was so much of it when I started!
So, last episode -
I liked the winning. Winning is good. And getting to the end of a show without actual winning takes a lot of finesse to make feel right.
I still dislike the songfic aspects, the breaking into song and standing around a lot, and the musical montages. Sorry, I know they must work for *someone* or they wouldn't get used, but for me they're just totally not-story.
But that I can live with.
The thing that's bugging me...
No, back up a bit - thing that was bugging me for a while was the introduction and treatment of the Breen. I mean they weren't introduced as characters, they never got a voice, whatever their motives were we never learned them, they had no culture or history, and that is all unlike every single other race in the show. Universal Translator is supposed to mean we understand as much as the characters do, with a few exceptions for rituals, insults and local color. But no. They made funny noises, wore a helmet, and only existed to get blown up a lot.
Why?
And what happened with the Jem'Hadar? Where did they go? I mean there was interesting stuff with the one that was trying to kick the addiction, and with the tension between gamma and alpha models, and then... Breen. Big nothing. Huh?
And up until that point the story had done a great job of weaving everyone together so they made sense and their interests just clashed. Which is cool. So these random menacing target dudes were just bizarre. What did they bring to the situation? Were they there solely to make the Cardassians jealous? The story couldn't have worked without that???
By the time the Dominion war ended everyone had switched sides so often the only dudes who were enemies the whole time were the newbie Breen. Which is cool, except for it makes defeating the newbies somewhat unsatisfying.
But all the stuff with the Cardassians learning from the Bajoran experience and all, that was cool. That was a neat story.
So... the bit with the prophets and the pah wraiths.
The part I have a problem with is how by the end of the series it was kind of like they were actual prophets. The sense that these might be two competing teams of aliens was almost completely lost - right from the time one of them turned out to be his mom and he wasn't completely creeped out by it.
Because using a woman as a vessel to create a child actually should be pretty damn creepy, but got glossed over rather.
And you can say the pah wraiths were the creepy ones cause they went around killing people and doing stuff with blood and fire but... er, so do Klingons. And they were the good guys this time by the end. And also every side had their little twisty plotting stuff going on and tried to kill all the others by the end anyways. So do the prophets be the only ones that *don't* do that? Unknown. Maybe. But... they'll use a woman to create a child. And, okay, Kira was a willing vessel, but... I thought the mystery was Sarah left once she woke up. Maybe not so willing?
If I start looking at the whole bit with Kai Winn as a gendered thing then I have to start making :-/ faces too. But that worked as a power thing too.
The thing that is bugging me though is the book.
The book was the key?
The book that the loyal servants of the prophets were keeping hold of, preserving, presumably hiding from the Cardassians through the occupation, all that stuff...
Destroying that book was key?
Why the *hell* did they need Sisko for that???
And it wasn't like he was a vessel for the prophets at the end. He got taken up by them, but he didn't get any help from them. They just sent him to go places and do things.
So I'm left with a feeling like it's all very well, because yaay defeat the pah wraiths and don't make Bajor burn, but... who are the prophets and what right did they have to push everyone around in the first place?
Doesn't feel like a very good answer. Jumping off cliffs isn't a very good answer. Asking for people to jump off cliffs for you isn't a very good answer either. Big mess.
Wormhole aliens got him to do all the stuff they wanted.
Of course they did like he wanted too, make the ships go away, so from a certain point of view that works out. But blah to the treating them like PTB instead of new treaty opportunity.
There's a whole strand of story about faith and hope and stuff in there, but it left me liking the people of faith a lot more than the beings they have faith in.
I mean it's all very well saying the prophets have a plan, but what evidence do they have that said plan is in everyone's best interests?
Just because their enemies were very bad doesn't mean they were very good.
Sisko's ending doesn't work for me because it wasn't presented like another exploration mission, another seeking out new life and learning and making alliances, it was this weird thing where he jumped off a cliff and went to join his dead mom. I kind of didn't think that was what it was all about.
And I can't help but compare it to Babylon 5 - I've got to say that kicking them out and growing up is an ending that works for me a whole lot more. Plus in that one the competing powers ended up making sense. And there was that bit with after the war, and how it's not actually simpler. DS9 started after the occupation and ran on to the end of another war and it's got kind of a cycle going on, albeit a really depressing one, but it do look a bit like 'we won, party! rewards all round!' more than it looks like 'build something new', you know? It has some great stuff about forgiveness in there somewhere, building a future instead of being mired by the mistakes of the past, but all that time spent songvidding everyone's departure kind of doesn't say that stuff at all.
*shrugs*
It is also possible I'm sulking because there's no more episodes.
And also because it's 0230 again and sleep is advisable for humans.
no subject
Date: 2007-05-30 01:31 am (UTC)no subject
Date: 2007-05-30 01:20 pm (UTC)It worked pretty well though, relatively speaking, mostly.
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Date: 2008-02-03 09:59 pm (UTC)наш сайт http://kurtizanka.com.ua
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