Oct. 2nd, 2017

beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
today has been a bit difficult.
and all things are more difficult when I got three hours sleep two nights in a row, ending before midnight.

but, today has been achieved, with steady progress.
i did an in person drop in, to make an appointment, and phone calls. that achieved their goal. pretty good.

also I did a load of laundry and because I was behind I had a full load of blacks. which keeps everything tidy.



I think I'm going to declare today Done.
I know it's not even 4 but it feels pretty Done.
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
http://forum.candlekeep.com/topic.asp?TOPIC_ID=10821

This theory explains there’s several interlocked economies in a high magic fantasy world and taking payment in each has risks. Food units are rations, gold and such only works where you don’t have to travel to spend it, and magic items are as dangerous as they are shiny, not least because killing people and nicking their magic items is what adventurers do. Having the most force so you can kill whoever for whatever is another kind of rich, and why saving up shiny might not be worth it, if it attracts predators. And favors are essential.

it makes a lot of sense. and I hadn’t thought of much of it before.



Now I want to express the assumption that $1 in GURPS is a loaf of bread in terms of calories as a fraction of daily needs. Loaf varies, how much you need to eat varies, it won't be tidy, but if a loaf is a ration then it has a logic.


D&D assumptions about the value of hold and how common it is pretty much make sense if everyone who gets the magic to try it just goes *tada, gold* for generations. Way more gold, buying way less.

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beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
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