Actual useful magic
Jun. 22nd, 2019 04:51 amToday's distraction is
what would I actually do with magic?
Because a lot of the spells are combat oriented meaning they're mean and rude.
I refuse to do mind control.
I don't see the problem with necromancy if it's just messing with old bones, but mind control messes with free will, so big nope.
I won't do fireballs. I'd study some fire college to get Extinguish, and Fireproof, but I'm not interested in blowing stuff up for reals.
I like the beginner spells in Pathfinder that can clean and do the laundry and such. It takes more prereqs in GURPS but I'd like cleaning spells.
Healing magic is awesome, but I have met me, and it requires interacting eith humans.
... I'd probsbly learn it to fix myself up and then... hope no one needed it? Like being a first aider when the announce goes off... which reminds me, currently on more than 25 years of vaguely intending to do a first aid course.
... possibly not healing magic then.
The plant spells are game changers, world changers, in a low TL setting, and pretty damn impressive now. You can double the yield. You can get things ready to harvest in much shorter time spans. You can harvest with a spell instead of a field full of upset overworked humans! Big big changes!
... but I'm not a big fan of plants either, because allergies.
Today I'm thinking, architecture.
I think there's a sequence of spells in GURPS that would let you pirate a building.
( Read more... )
what would I actually do with magic?
Because a lot of the spells are combat oriented meaning they're mean and rude.
I refuse to do mind control.
I don't see the problem with necromancy if it's just messing with old bones, but mind control messes with free will, so big nope.
I won't do fireballs. I'd study some fire college to get Extinguish, and Fireproof, but I'm not interested in blowing stuff up for reals.
I like the beginner spells in Pathfinder that can clean and do the laundry and such. It takes more prereqs in GURPS but I'd like cleaning spells.
Healing magic is awesome, but I have met me, and it requires interacting eith humans.
... I'd probsbly learn it to fix myself up and then... hope no one needed it? Like being a first aider when the announce goes off... which reminds me, currently on more than 25 years of vaguely intending to do a first aid course.
... possibly not healing magic then.
The plant spells are game changers, world changers, in a low TL setting, and pretty damn impressive now. You can double the yield. You can get things ready to harvest in much shorter time spans. You can harvest with a spell instead of a field full of upset overworked humans! Big big changes!
... but I'm not a big fan of plants either, because allergies.
Today I'm thinking, architecture.
I think there's a sequence of spells in GURPS that would let you pirate a building.
( Read more... )