Golarion fibrecrafts
Nov. 23rd, 2019 11:11 amToday I am wondering if Pathfinder's preferred campaign setting has knitting.
If their history of tech remotely resembles ours then they ought to. Wiki reckons the oldest known knit object is from 11th century CE but knitting might be from as far back as 3rd century , though it do depend where you draw the line between different techniques, and fibrecrafts leave less evidence.
Pathfinder's main setting has fun with tech levels, and if you want anything from adventures with nomadic mammoths in the ice age through to adventures in a crashed starship, you can manage it on the same continent. But it sort of averages out at vaguely medieval ish.
( Read more... )
... I continue to ponder what wiuld be really useful to import in a portal fqntasy
and continue to come up
improved yield agricultural biotech (with a great deal of care)
refined techniques on small scale crafts
and
textbooks.
they might take a while to implement most of the textbooks
but they can have fun with pattern books pretty much right away.
And the new technologies of power could have great fun
though if you combine a decanter of endless water with a water wheel you already have power covered from the waterwheel about equivalent to a perpetual motion machine.
I mean I imagine it's summoning water from the relevant elemental plane
but that don't really answer all questions there.
The economy of magic is a whole big deal
like with gods
do they actually help
or do they just use the river of souls
to power what they want
but harnessing all their worshippers afterlives?
where does the power actually come from
and does it grow
or just go round and round?
because what course of action is Good very much depends on the answers
like in some versions gods are basically billionaires
drawing on the many
and in others they're genuinely wealth creators
because power flows from them that wouldnt otherwise exist
and sometimes they're sort of neutral
because they're tapping energy
their followers could also learn.
... obviously you make up the answers and have fun with that, but figuring out what the rules default assumptions are gets fiddly sometimes.
okay, this is not massively productive.
If their history of tech remotely resembles ours then they ought to. Wiki reckons the oldest known knit object is from 11th century CE but knitting might be from as far back as 3rd century , though it do depend where you draw the line between different techniques, and fibrecrafts leave less evidence.
Pathfinder's main setting has fun with tech levels, and if you want anything from adventures with nomadic mammoths in the ice age through to adventures in a crashed starship, you can manage it on the same continent. But it sort of averages out at vaguely medieval ish.
( Read more... )
... I continue to ponder what wiuld be really useful to import in a portal fqntasy
and continue to come up
improved yield agricultural biotech (with a great deal of care)
refined techniques on small scale crafts
and
textbooks.
they might take a while to implement most of the textbooks
but they can have fun with pattern books pretty much right away.
And the new technologies of power could have great fun
though if you combine a decanter of endless water with a water wheel you already have power covered from the waterwheel about equivalent to a perpetual motion machine.
I mean I imagine it's summoning water from the relevant elemental plane
but that don't really answer all questions there.
The economy of magic is a whole big deal
like with gods
do they actually help
or do they just use the river of souls
to power what they want
but harnessing all their worshippers afterlives?
where does the power actually come from
and does it grow
or just go round and round?
because what course of action is Good very much depends on the answers
like in some versions gods are basically billionaires
drawing on the many
and in others they're genuinely wealth creators
because power flows from them that wouldnt otherwise exist
and sometimes they're sort of neutral
because they're tapping energy
their followers could also learn.
... obviously you make up the answers and have fun with that, but figuring out what the rules default assumptions are gets fiddly sometimes.
okay, this is not massively productive.