Pathfinder hit points are weird
Feb. 8th, 2020 11:12 amI know in Pathfinder hit points are an abstraction meant to represent both "the ability to take physical punishment and keep going, and the ability to turn a serious blow into a less serious one"
which explains how you even can get more when you level up
though it still leaves a great many unanswered questions as to how that's meant to work ( Read more... )
I'm trying to write things before I look up to see if Pathfinder rules work like that, because rules should be an inspiration not a bind, but sometimes the Pathfinder rules are SO far from my expectations they're just... very tricky to make fit.
Like, characters die. But Pathfinder isn't keen on that. So it seems to be actively tricky to make happen, if you've got a healer along.
... I should read the healer's book again...
which explains how you even can get more when you level up
though it still leaves a great many unanswered questions as to how that's meant to work ( Read more... )
I'm trying to write things before I look up to see if Pathfinder rules work like that, because rules should be an inspiration not a bind, but sometimes the Pathfinder rules are SO far from my expectations they're just... very tricky to make fit.
Like, characters die. But Pathfinder isn't keen on that. So it seems to be actively tricky to make happen, if you've got a healer along.
... I should read the healer's book again...