(no subject)
Aug. 3rd, 2023 01:27 amI am Not Playing Xbox.
... so far this means looking up the paper rules and considering reading the paper version of Wrath of the Righteous instead.
but i am not playing xbox.
I was thinking about how the Legend path would interact with Cohorts though, because a Legend goes up to level 40 and a cohort can be a maximum of two levels behind, so someone following Legend Ianto around could at first glance get to level 38 just by being his cohort.
And they might not have to actually follow him, on account of mythic power gets handed out even to people who werent there. But then the rpg on the computer has all your party level up together on the lowest two difficulty settings rather than make them actually come along with you.
... it is weird doing computer rpgs because the Commander is very much The Main Character of WotR, but a proper tabletop rpg has six main characters at once, so it feels weird and wonky.
Also I dont like how you have to do choices for other people sometimes. WotR didnt make me feel I was pushing them around as much as Kingmaker did.
... oh now I'm imagining Kingmaker but it actually works. It very much no works on the xbox. I would play it so many times if it worked.
I was imagining cohorts though because I am not one of life's main characters, so my daydream mostly isnt being the Commander, just following Ianto around. It's more fun as well because you can be the one making rude gestures at deities and the Commander has to be diplomatic on behalf of the crusade. Not that he entirely was, because trickster path chaotic choices. But still.
I was thinking I wouldnt want to run around having adventures because Ow, but their entire strategy was just like, maximum ow but also maximum Heal? So now I'm wondering if the people with access to that much magical healing would bother noticing Ow any more, of if it would remain Awful. I guess it's the chronic pain problem so the answer is variable. Maximum angst is Jack's answer of never getting used to it.
I think I am unsuited for adventures mostly because mostly they have to stomp around the landscape killing things, and I want alternate solutions. Which are easier on paper. On tabletops you can make the enemy all asleep or incapacitated and then tie them up and arrest them or something. The computer doesnt give you the option.
I'd quite like being one of the people that makes magic items. I mean, in a world where making things was a skill I cold just click on. Putting magic into items and or using magic to make items so they look like they do in my head would be grand. Optimising for that and optimising for field work are very different things though.
I thought Ianto being a Bond fan he'd call such a person Q, which is also fun for Star Trek, but then I remembered politics, and Q might not be a useable letter for a while.
I think under the actual rules for Leadership feat a cohort gets a percentage of the leader's XP, which would work fine. The table only goes up to level 17 for attracting a new cohort but you could start small and build, and the Commander certainly has special power initially, like the Leadership table asks. Legends dont get more XP per encounter, they get their own progression table, so everyone else is on medium and a Legend is on like super extra fast. But they end up with like 4,700,000 xp for level 40 when everyone else caps at 3,600,000 for level 20, on the xbox. So a percentage of that seems to me likely to get to level 20 for the cohort.
The Recruits feat from Cohorts and Companions is even more fun
https://www.aonprd.com/FeatDisplay.aspx?ItemName=Recruits
since explicitly only one travels with you but they all get the same xp.
and having a level cap 4 lower than you is not a problem if, again, you get to level 40.
which is a ridiculous number btw but so is everything mythic on the computer game.
Recruits cannot do Crafting though, because having 4 specifically statted Crafters doing their thing every day you are away is A Bit Much.
Rules dont say that for Cohorts. But if they're doind adventuring they can only go half speed.
ANYway. Vague notions are getting rule books out now and I left this window open for a while, I'll post and wander off.
... so far this means looking up the paper rules and considering reading the paper version of Wrath of the Righteous instead.
but i am not playing xbox.
I was thinking about how the Legend path would interact with Cohorts though, because a Legend goes up to level 40 and a cohort can be a maximum of two levels behind, so someone following Legend Ianto around could at first glance get to level 38 just by being his cohort.
And they might not have to actually follow him, on account of mythic power gets handed out even to people who werent there. But then the rpg on the computer has all your party level up together on the lowest two difficulty settings rather than make them actually come along with you.
... it is weird doing computer rpgs because the Commander is very much The Main Character of WotR, but a proper tabletop rpg has six main characters at once, so it feels weird and wonky.
Also I dont like how you have to do choices for other people sometimes. WotR didnt make me feel I was pushing them around as much as Kingmaker did.
... oh now I'm imagining Kingmaker but it actually works. It very much no works on the xbox. I would play it so many times if it worked.
I was imagining cohorts though because I am not one of life's main characters, so my daydream mostly isnt being the Commander, just following Ianto around. It's more fun as well because you can be the one making rude gestures at deities and the Commander has to be diplomatic on behalf of the crusade. Not that he entirely was, because trickster path chaotic choices. But still.
I was thinking I wouldnt want to run around having adventures because Ow, but their entire strategy was just like, maximum ow but also maximum Heal? So now I'm wondering if the people with access to that much magical healing would bother noticing Ow any more, of if it would remain Awful. I guess it's the chronic pain problem so the answer is variable. Maximum angst is Jack's answer of never getting used to it.
I think I am unsuited for adventures mostly because mostly they have to stomp around the landscape killing things, and I want alternate solutions. Which are easier on paper. On tabletops you can make the enemy all asleep or incapacitated and then tie them up and arrest them or something. The computer doesnt give you the option.
I'd quite like being one of the people that makes magic items. I mean, in a world where making things was a skill I cold just click on. Putting magic into items and or using magic to make items so they look like they do in my head would be grand. Optimising for that and optimising for field work are very different things though.
I thought Ianto being a Bond fan he'd call such a person Q, which is also fun for Star Trek, but then I remembered politics, and Q might not be a useable letter for a while.
I think under the actual rules for Leadership feat a cohort gets a percentage of the leader's XP, which would work fine. The table only goes up to level 17 for attracting a new cohort but you could start small and build, and the Commander certainly has special power initially, like the Leadership table asks. Legends dont get more XP per encounter, they get their own progression table, so everyone else is on medium and a Legend is on like super extra fast. But they end up with like 4,700,000 xp for level 40 when everyone else caps at 3,600,000 for level 20, on the xbox. So a percentage of that seems to me likely to get to level 20 for the cohort.
The Recruits feat from Cohorts and Companions is even more fun
https://www.aonprd.com/FeatDisplay.aspx?ItemName=Recruits
since explicitly only one travels with you but they all get the same xp.
and having a level cap 4 lower than you is not a problem if, again, you get to level 40.
which is a ridiculous number btw but so is everything mythic on the computer game.
Recruits cannot do Crafting though, because having 4 specifically statted Crafters doing their thing every day you are away is A Bit Much.
Rules dont say that for Cohorts. But if they're doind adventuring they can only go half speed.
ANYway. Vague notions are getting rule books out now and I left this window open for a while, I'll post and wander off.