Hesitant to recommend this, because the main company has some fail-issues, and the software's free but can be difficult to use. But have you considered using 3D models? They're posable, and the faces can be morphed into practically anything with two eyes, a nose, and a mouth. The current main base figures are free (Michael4 and Victoria4), and the morph-packs that you'd use to get thousands of people out of them are on sale (V4Morphs++ and M4Morphs++, and there are coupon codes here). If you decide to spend money there touch base with me first, there are more ways to save.
But you might get what you need just from the promo pics -- for example, the Hair category's here. And there are other companies that provide hair, character sets, and other products -- Renderosity has the best selection, I think.
For building the spaceship you might want to look at Blender3D, that's free and open-source, and you can import the DAZ figures into it (although they lose posability after that, so it's recommended that you pose them before importing).
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Date: 2011-05-14 04:22 pm (UTC)Hesitant to recommend this, because the main company has some fail-issues, and the software's free but can be difficult to use. But have you considered using 3D models? They're posable, and the faces can be morphed into practically anything with two eyes, a nose, and a mouth. The current main base figures are free (Michael4 and Victoria4), and the morph-packs that you'd use to get thousands of people out of them are on sale (V4Morphs++ and M4Morphs++, and there are coupon codes here). If you decide to spend money there touch base with me first, there are more ways to save.
But you might get what you need just from the promo pics -- for example, the Hair category's here. And there are other companies that provide hair, character sets, and other products -- Renderosity has the best selection, I think.
For building the spaceship you might want to look at Blender3D, that's free and open-source, and you can import the DAZ figures into it (although they lose posability after that, so it's recommended that you pose them before importing).
Anyway, sorry to spam if this doesn't help, it's just that roll-your-own-virtual-humans is sometimes the best (and cheapest) solution to the problem you're having. Not sure if I've given you my dA gallery link yet, but if you click here you'll see what I've been doing with this.
Whoops, almost forgot -- Army Combat Uniform for V4 and Army Combat Uniform for M4.
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