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Date: 2011-06-01 03:22 am (UTC)10) I guess all three ways help with hard moments, like you can either question, or have an answer ready, or have something shiny and a cookie.
9) heh, I don't think the slimming effect of robes is the primary thing in mind when the design started. also robes on women are not so slimming, cause they make a big tube.
I can understand someone wanting things to stay All The Same Always, but is not so helpful telling people be staying the same.
Clerical collars seem to mean something really specific and yet a different really specific thing to different people. I can see that going wrong.
8) I was thinking that ship size would matter, and size of religious community. Like, if there's 81 people on NX01, maybe there's no people who want a regular religion event, but when there's a thousand on NCC1701D that seems really unlikely. And length of time spent away would factor in, like if it's a five year mission that doesn't expect to get back at all. Also there's a more stress = more people with job of deal with stress. But a lot of people go a long time without church even if they keep thinking about church.
7) I am poking for the role of military chaplains. I have discovered that the UK is multi religious, but in the whole UK military there are 220 Buddhists, so there's only the one Buddhist chaplain. Is interesting. I'm at least finding the links that will lead to more information on those topics.
6) I tend to get distracted by shiny things, so websites that sell, for instance, communion chalices, or things like the Alchemy Gothic ranges that start with bits of chalice design and play, I just go all *oooh, shiny!* And I can get very distracted by cloth art, specially highly symbolic pretty colorful cloth art. But I can see how it's not absolutely necessary to have every shiny thing. Essentials in a box would be portable. ... now I'm seeing a spaceship chapel with a wall of such boxes, neatly labelled, so you pull out a drawer for instant religion...
5) Child care! Knew I'd forgot something. Which is kind of ironic given that last time I spent significant time in churchlike buildings I was the one in the childcare.
4) stadium seating implies that there's one focal person that needs to be seen, and that sight, specifically, is the important bit, and also puts some people higher than others. I've seen programs about architecture around the time of Tudors etc and what the design of churches did had to do with how people felt about class (designated boxes for the rich or something), and if they had one dude stand at the front and talk god or if it was something everyone got a turn at. Putting some people physically above others was kind of an architectural argument. Is interesting.
comfy chairs meet design committee... I had not thought about committee design on a spaceship. I can totally see Drama happening from that...
3) *nods*
2) *nods nods* for the buildings. It's bad enough in an only vaguely listed building nobody pays much attention to - they keep having to fix the front steps because they have to use the same materials every time to stay In Keeping and the things never did work very well. Fancy heritage buildings that get tangled up with religion arguments? *blinks* I guess I can see good reason why the church at the end of the building has a ordinary hall.
Also a coffee and chocolate bit with a sofa, which is quite win.
1) Large spaces maybe not where you want, but I was thinking sort of the other way up, like, a colony or spaceship would have designated emergency areas, what could they be when there was no emergency?
church sausage? :-)
science cruise as spaceship = cool
luck with the church moving.