Doctor Who: The Ghost Monument
Oct. 14th, 2018 07:50 pmDoctor Who makes me happy :-)
I don't have significant or deep things to say about the episode. It was a very nice running around alien planets learning the value of teamwork. Everyone got something to do and the value of knowledge was demonstrated.
Proper stuff.
I liked where the 'no guns' rule got a bit of a demonstration, though if those bots were properly sniper bots you'd never see them, they'd just kill you from a distance. All that bit where he was all 'Call of Duty!!!' and it went poorly is just, like, mission statement. And then sciencing a wider fix worked much better.
Still a bit violent though, so it's like in that audio, can't remember the name, think it's Seven telling why he doesn't like guns, because they're a tool with a single use and suddenly the world narrows down to using them. Sonic multitool clearly offers more options.
... not finding much to say about Yaz. I mean, we got a two sentence recap of her home life, which is nice, she's got people back home. But next week better be more her sort of thing.
I feel like the guy companions got more to do. Fiddling with engines and having Issues out loud.
The conversation that went something like "You lost your wife to the Stenza? Me too."
... same comment as last week. diversity yaay, but...
*sigh*
I liked the killer sheets. Spooky and easy.
Along with don't touch the water, that was nicely harsh in all that sand, though, just wondering, how long did they run around that three sun planet without water?
The ending where they both won... so the message is teamwork, right, but one of the two of them has a really good reason and the other one is saying he's just selfish. So why have them both win? Because that's the benefit of teamwork, people look out for each other because they can and it works out better in the end. Like, if they'd dumped him at the last moment, that would have proven his worldview as far as he was concerned. Plus, with that unsubtle backstory, it's a highly compressed version of abused kid learns to trust again. Which only works if that actually, you know, works. So.
I'm only even saying that because I read a recap already and it didn't like him at all. But there's a point to him.
Also the two of them saved the four of them fair and square, even if they thought it was only for bonus. He might have talked nasty but he did pretty good.
What else...
The Timeless Child, was it? Sounds nice and interesting, slightly spooky, good start.
And the TARDIS looks lovely. I mean, to me it looks like she's rebuilding, like she'll grow a shell that looks kind of like 9's TARDIS but right now there's more of a skeleton going on, with the glowing growing looking bits. And it looks proper alien, but with all those useful parts on the console. And I like the biscuits.
The bit right before they found her when the Doctor needed a bit of a pep talk, that made me think of what it would sound like if 10 said it. And then the Doctor having to talk her way in to the TARDIS because Lost Key. Like, if you've wondered, wonder no more, the TARDIS can decide who gets in. Which might explain a lot.
I'm not coming up with much to say, but, makes me happy is the good stuff.
I don't have significant or deep things to say about the episode. It was a very nice running around alien planets learning the value of teamwork. Everyone got something to do and the value of knowledge was demonstrated.
Proper stuff.
I liked where the 'no guns' rule got a bit of a demonstration, though if those bots were properly sniper bots you'd never see them, they'd just kill you from a distance. All that bit where he was all 'Call of Duty!!!' and it went poorly is just, like, mission statement. And then sciencing a wider fix worked much better.
Still a bit violent though, so it's like in that audio, can't remember the name, think it's Seven telling why he doesn't like guns, because they're a tool with a single use and suddenly the world narrows down to using them. Sonic multitool clearly offers more options.
... not finding much to say about Yaz. I mean, we got a two sentence recap of her home life, which is nice, she's got people back home. But next week better be more her sort of thing.
I feel like the guy companions got more to do. Fiddling with engines and having Issues out loud.
The conversation that went something like "You lost your wife to the Stenza? Me too."
... same comment as last week. diversity yaay, but...
*sigh*
I liked the killer sheets. Spooky and easy.
Along with don't touch the water, that was nicely harsh in all that sand, though, just wondering, how long did they run around that three sun planet without water?
The ending where they both won... so the message is teamwork, right, but one of the two of them has a really good reason and the other one is saying he's just selfish. So why have them both win? Because that's the benefit of teamwork, people look out for each other because they can and it works out better in the end. Like, if they'd dumped him at the last moment, that would have proven his worldview as far as he was concerned. Plus, with that unsubtle backstory, it's a highly compressed version of abused kid learns to trust again. Which only works if that actually, you know, works. So.
I'm only even saying that because I read a recap already and it didn't like him at all. But there's a point to him.
Also the two of them saved the four of them fair and square, even if they thought it was only for bonus. He might have talked nasty but he did pretty good.
What else...
The Timeless Child, was it? Sounds nice and interesting, slightly spooky, good start.
And the TARDIS looks lovely. I mean, to me it looks like she's rebuilding, like she'll grow a shell that looks kind of like 9's TARDIS but right now there's more of a skeleton going on, with the glowing growing looking bits. And it looks proper alien, but with all those useful parts on the console. And I like the biscuits.
The bit right before they found her when the Doctor needed a bit of a pep talk, that made me think of what it would sound like if 10 said it. And then the Doctor having to talk her way in to the TARDIS because Lost Key. Like, if you've wondered, wonder no more, the TARDIS can decide who gets in. Which might explain a lot.
I'm not coming up with much to say, but, makes me happy is the good stuff.
no subject
Date: 2018-10-16 02:07 am (UTC)