Illusion and creation
May. 8th, 2017 03:00 amI dreamt I got into one of those magic battles where everyone attempts to do something proper cosmic just to demonstrate they can.
Also that there was a sort of cult where they claimed to be teaching magic but they were really collecting people with a shred of magery and teaching them the sort of short cuts that call on dark spirits, rather than doing spells themselves. ( Read more... )
I liked the bit where I was shoeing off how detailed my render could get just to demonstrate the true versatility of magic. Trying to get students to come to the light side because it's actually better seems like a good gig. And just making a forest, on that was fun.
Not loving the gore levels in the rest of it.
Mick Rory turning up as my sidekick get away driver is a bit... oversimplifying him. Like, yes, but sometimes wherever you're getting away from would turn out to be a bit more on fire than you had in fact planned.
Also Len wasn't in the dream and the I just get sad the OTP is split up.
I'm weirdly attached to the version of him from that one fanfic where he was an accountant. I think because it's easier to imagine how I'd meet an accountant? And every shady business needs one, even if it's only shady because it's difficult to explain magic to the tax man. And Captain Cold would be the one in the driving seat of his own story under almost all circumstances, so if I want to be the protagonist, it's tricky to see why he's anything but the villain. Still. Accountant. Might be stretching into a whole new character instead. Interesting one though.
Would go with Lindsey McDonald. The one who walked away. Lawyer who knows magical law but is suddenly unaffiliated.
I was thinking, if you get tapped to be the next Sorcerer Supreme and now have to defend some magical Sanctum, that doesn't actually fix the whole property law side of things. I mean presumably it's an actual building with legal title and inheritance tax being required and so forth. There might be a will from the previous dude, but it might be more of a magical contract, rather than something that would easily stand in court.
So, plot bunny: The Sorcerer has chosen you to protect the Sanctum now he's gone. But without valid legal title there's a slight problem in the question of if the house belongs to you, or if you now belong to the house...
Lawyer Lindsey to the rescue.
Magic as a series of intricate contracts with diverse entities with powers would require a very sharp legal mind. But if you've been busily studying magery then law might be new to you. In which case you'd have to hire someone in. Who would then have power over things like if you accidentally sign away your soul. Talk about a hireling problem.
If being Sorcerer Supreme meant being like the target of a whole set of contracts that you don't even know exist yet, and you can get tapped for the job without knowing the details, and agreeing to it can be by actions like just trying to stop the bad guys breaking in... endless plot. But very legal.
Also, endless reason to tap someone new if you can get away with it. There'd be a bunch of bindings just to make sure you couldn't.
I like better the part with the great power than the great responsibility.
Also, what is up with the regular cast of my subconscious?
Men! Almost all men. For every role, oh look, here's an interesting morally ambiguous man.
Except cat burglar. Then there's a near endless supply of women.
A sorcerer trying to collect artefacts before they go badly for other people would have good reason to be the adventure seed for a whole lot of rogues.
That would be fun.
But still, my brain, too many men in it. Feeling colonised.
But the bit with the forest was cool.
Also that there was a sort of cult where they claimed to be teaching magic but they were really collecting people with a shred of magery and teaching them the sort of short cuts that call on dark spirits, rather than doing spells themselves. ( Read more... )
I liked the bit where I was shoeing off how detailed my render could get just to demonstrate the true versatility of magic. Trying to get students to come to the light side because it's actually better seems like a good gig. And just making a forest, on that was fun.
Not loving the gore levels in the rest of it.
Mick Rory turning up as my sidekick get away driver is a bit... oversimplifying him. Like, yes, but sometimes wherever you're getting away from would turn out to be a bit more on fire than you had in fact planned.
Also Len wasn't in the dream and the I just get sad the OTP is split up.
I'm weirdly attached to the version of him from that one fanfic where he was an accountant. I think because it's easier to imagine how I'd meet an accountant? And every shady business needs one, even if it's only shady because it's difficult to explain magic to the tax man. And Captain Cold would be the one in the driving seat of his own story under almost all circumstances, so if I want to be the protagonist, it's tricky to see why he's anything but the villain. Still. Accountant. Might be stretching into a whole new character instead. Interesting one though.
Would go with Lindsey McDonald. The one who walked away. Lawyer who knows magical law but is suddenly unaffiliated.
I was thinking, if you get tapped to be the next Sorcerer Supreme and now have to defend some magical Sanctum, that doesn't actually fix the whole property law side of things. I mean presumably it's an actual building with legal title and inheritance tax being required and so forth. There might be a will from the previous dude, but it might be more of a magical contract, rather than something that would easily stand in court.
So, plot bunny: The Sorcerer has chosen you to protect the Sanctum now he's gone. But without valid legal title there's a slight problem in the question of if the house belongs to you, or if you now belong to the house...
Lawyer Lindsey to the rescue.
Magic as a series of intricate contracts with diverse entities with powers would require a very sharp legal mind. But if you've been busily studying magery then law might be new to you. In which case you'd have to hire someone in. Who would then have power over things like if you accidentally sign away your soul. Talk about a hireling problem.
If being Sorcerer Supreme meant being like the target of a whole set of contracts that you don't even know exist yet, and you can get tapped for the job without knowing the details, and agreeing to it can be by actions like just trying to stop the bad guys breaking in... endless plot. But very legal.
Also, endless reason to tap someone new if you can get away with it. There'd be a bunch of bindings just to make sure you couldn't.
I like better the part with the great power than the great responsibility.
Also, what is up with the regular cast of my subconscious?
Men! Almost all men. For every role, oh look, here's an interesting morally ambiguous man.
Except cat burglar. Then there's a near endless supply of women.
A sorcerer trying to collect artefacts before they go badly for other people would have good reason to be the adventure seed for a whole lot of rogues.
That would be fun.
But still, my brain, too many men in it. Feeling colonised.
But the bit with the forest was cool.