beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Since I couldn't find rules for building buildings, I'm using rules for building spaceships, with rock, and leaving out the engines. This is quite possibly overkill. But since I want the city to have life support including climate control plus energy shields and hibernation pods and other such things already conveniently listed in the spaceship rules, and indeed in my spreadsheet of spaceships design, it will work out with all the numbers in place.

The only problem is I can't find a power plant rated for more than 200 years use. There are people available to do maintenance, perhaps they've just been fixing it? You can handwave and call it Cosmic and make it do pretty much anything you want, which is what Atlantis did, but everything else I need is either TL 9 (one up from ours, available in a few decades at most) or TL 10 if it's a biogadget (available by the end of this century), whereas handwavey tech is beyond the ken of current physics. So, I need something with manipulator appendages that gets woken up every couple of hundred years to fix the power plant. No problem.

Using the gestalt matrix computer, the one made by plugging lots of brains together, is a bit more limiting. It is the kind of atmosphere I want, where tech is very squishy, but it can only run about ten times as many mind emulation programs as there are bodies plugged in, assuming everyone is of strictly average intelligence. And assuming I did the maths right, which isn't guaranteed... If there's any smart people in there it gets rather a lot more expensive, because smarter people rapidly require ten times as much space for their complexity while only contributing twice as much actual component brain power. Also I can't figure out from the rules if each mind counts as one program of the listed complexity or two. ME programs are limited to systems of complexity (IQ/2)+4 -1 for being on vatbrain, which matches how ME works so makes it run like a regular Volitional AI (IQ/2)+3 complexity. Okay, so they need a system that complex. Do they need all of it? A system can usually run two programs of its own complexity. I do not see the answer in the book.

Really the books aren't trying to tell you how your virtual reality full of mind emulations works, they just say to run it as an alternate universe. Fair enough, once you're in there your relative stats are what matters. But it is much easier to store a mind ( 100 TB ) than to run a Mind Emulation program (very high complexity). The complexity required is building sized, the storage is, well, brain sized. And yes, you can run it on one brain per person, so the complexity is brain sized too. But say you've got a building sized computer, you can store 1,000,000,000 TB at TL10, enough for a galaxy sized VR, or 10,000,000 minds in storage... and you can run one of them as a Mind Emulation program on a Complexity 11 machine! One person with an IQ of 18, so they're exceptionally bright, but still only 1,000 of average IQ 10. That's a heck of a lot of people just sleeping in there. (No, wait, isn't it one of IQ 16? 10 of 14, 100 of 12, 1000 of 10. Yes. But see what I mean about maths? And it's still so very NOT the incredibly smart super brain I wanted.) (hell, I just ran the maths AGAIN and got a THIRD answer. I need a spreadsheet and some more brains!) (I think I was forgetting the vatbrain bit: (IQ/2)+4-1 = Complexity in Vatbrain. I need to start again on a clean piece of paper.)

GURPS computer assumptions have proven wildly pessimistic before, and who knows if a mind is 100 TB. But just going with those, you get serious Story out of it. Because how do you choose which minds get to run?

And if you've plugged in 100 people to be your Matrix, are their minds automatically among those awake?

Much more fun if you can die in the Matrix and lose your whole life, become stored data... and someone else can walk off with your body!

Upload/Download/Mind Emulation would be competitive just from the raw maths. There's always more storage than capacity to run those who are stored. Kind of like it's easier to keep corpsicles than to find somewhere for them to live.


But all this also explains why there's a basement full of scary monsters. You could just kill them all... probably, though some of them are seriously hard to kill... but the 'you' in question is a Mind Emulation that grew up within this Gestalt Matrix. If you unplug too many minds, you lose IQ. It has happened to him before as they gradually took minds out of him, a sudden 2 point drop in IQ as it dropped below a complexity threshold, and even if that's 2/20 and leaves him super bright by human standards, would you give up 10% of your intelligence willingly? So he went along with the orders as far as he could, but past a certain point he had to defend those that were, effectively, his brain cells! The fact that they're in bodies that could be considered monstrous, or that they have done things that put them past the pale as far as their society is concerned, is irrelevant to his physical constraints. On the other hand, any intelligent program running on a brain matrix has a chance of developing the mental disadvantages of its component parts... so if you're using the matrix as a prison, you rapidly have to watch out for the Warden...


This also explains why he'll happily cooperate with the newbie visitors. If they bring friends, he can get a lot out of it. Assuming they leave those friends plugged in to the Matrix, of course.

But if there are 100 minds in the Matrix already he'd need 900 more to make any difference. That would have to be quite a large science fiction convention, all plugged in at once.

But even one or two minds means he can let more of his long term residents out...


Plus what the Landlord experiences as a 2 point drop in IQ, the other Mind Emulations running on the same system experience as sudden hibernation for 90% of the residents. His VR world is shrinking every time they unplug someone. The massed fully sapient residents would be seriously unamused by that.

... and since they're all AI together, I've got to wonder, is it possible to hold a coup? Could one of the residents take over the asylum?

Since this is all run by the capertiller, the rules for Possession apply, where the capertiller is attempting to possess each and every one of those hundred plugged in minds. It's why he needs such a high IQ, to stay in control of them. If he loses control, the rules as they stand say he loses it forever. He can let them come and go with no ill effects, but if they ever once win against him, he can never get them back in to that Matrix.

... huh, that's an actual reason to deliberately change personas, if the old king can't control his subjects any more. Only a new king could allow a second chance at those who the old king couldn't possess.

But I don't think there's rules to let the ones he's attempting to possess try and possess him back.
It would be advanced magic that they'd have to learn.

Luckily, in the Matrix, advanced magic is just another word for computer hacking...

:-D


I like this story.

Much as with the more mobile tiny capertillers, it's an entirely adequate basis for a campaign or story world all on its own.

Add the two together, and you get... Mind Emulations that can load themselves onto tiny capertillers and go off to possess animals, which are low IQ but some might consider better than hibernation, or unaware non existence. And they'd have a chance to possess a larger being, a higher IQ, a human. They could then bring that human back to the Matrix, live in the VR there, live a very long life, and give more of their brethren a chance to live. But then they'd be competing not just with one host mind but with all the other Mind Emulations. It could be really nasty in that VR, if one of those awake wants to give a sleeper a chance. So many, maybe nearly all, capertiller stored Mind Emulations would just keep on wandering around the planet.

Although, there are obvious possibilities for a slave trade.

And if the big capertiller possesses a host, can the little squirmy one inside just disconnect and climb out? Rules and logic suggest yes, I think. The big one would have to possess the little one by physical connection, which would be easy in terms of willpower difference but tricky to actually get hold of. They'd have to stab around inside someone to find the 'tiller body. Eew. Even if they could just heal them up later!

With the way capertillers divide and recombine memories as they merge and divide 'tiller bodies, the origins could get fuzzy... or they could remain crystal clear. Different individuals might or might not know how they began.

And new capertillers from the sea don't have any of that, they can be quite blank, and only start to develop experience from floating around or when they take a host.


Trying to bring a specific sleeper awake in the VR would be a variety of Resurrection spell.
Trying to make sure a specific sleeper could own the controls if they woke that body up... I don't know if there's a rule for that. How many minds run on one brain? Is it really that specific? The original inhabitant has an advantage in the usual rules, but if they've just all been uploaded... There's only massive consequences to the VR world if it drops a complexity, most of the time a single mind could unplug itself and wander off without messing up the rest of the world. But some of the time, like now for the Landlord, a single mind of sufficient IQ trying to unplug itself would trash the complexity of the whole world. It's not one mind in competition with 9 others for its own brain space, its one mind that can shut down 900 just by leaving! The Landlord / Warden needs a will of iron or he'll lose 90% of his people. And no wonder he closes the borders when one escapes physically, he needs that one back quite badly. Unless he can replace him with enough minds. Since it's the seriously smart ones that have the most chance of hacking their way out, especially in moments the Landlord is distracted, he might lose the equivalent of 3 or 4 minds. When an adventure party of 12 people just walked in, that means if a third of the party go into the Matrix, everyone else is free to leave.

Unless he wants a safety margin.

And there's another layer of complication, in that the city was 'lost' because it was full of monsters, so the border force field isn't supposed to let the monsters out. Only humans can enter and leave. Meaning that 'monster' that escapes has to do it in a human body - not necessarily his own.

But if the Landlord doesn't know that, if the VR inhabitants don't know there's a layer of defence beyond the Landlord, it could take two attempts to learn. The first time running out in a kick arse monster body, and then acquiescing to the return to the Matrix when it becomes clear it's not getting further than the edge of an empty city. But the second time...



So there's a city full of Sarcophagus machines, boxes that you can drop someone in dead and get them out alive again. They learn that first from the guy they nickname Darwin. But they don't initially know what they're risking, every time they go in. It's a Resurrection spell, but with an entire spirit world adventure on the other side of the box, with competing spirits who want your body, and a great many who simply want you to never leave. Plus one lonely god Landlord keeping an eye on it all.

... I had already decided that the Matrix is played by David Tennant. As a deliberate avatar, pulled from the memory of the Earth people when they first plug in. It's a hyper intelligent alien that quite likes humans, mostly, but has to spend a lot of time being scary to those who would harm them. The lonely god stuff I knew already. That was why I chose DT.

But if one failed attempt at possession means losing that mind/body forever, then there's a reason to change the persona in charge of the Matrix. He'd remember all the same things, they're in the data storage, all tidy TB. But he'd be a different Mind Emulation, different quirks, different personality.
In order to have a second chance sometimes, the Landlord needs to regenerate.
(in the time lord sense; it means something different in GURPS rules)

:-)

Aaaaand, if there are other Matrices in other installations, they too would look like regenerating beings if they drew their avatars from Earther memory.

... oh dear, the temptation to give the Matrix of the City by the Sea the Master's face...
... and then it would be a Matrix that does use slavery to keep its mind quota up...


There's also an anomaly in the night sky that first draws their astrophysicist through the gate with them. It looks like the moon, but it has a ring around it that blinks. Or spins, sort of thing, circle gets round and oval and skinny line, it looks like it's blinking. I just made it up as something you could see on a video, but it's apparently far too weird to just happen. So it is obviously constructed.
Given that I watched Star Wars the other day, that's no moon...
And now I know they use a Matrix with a regenerating persona as their primary computer, who is it up there?

Well the Capertillers reproduce by splitting, so you can have two of someone. Ten and Handy are obvious, but not necessary. If this 'tiller split much earlier, it could be any early regeneration.
... what sprang to my mind was, Doctor who is both the Doctor and father in law to the Doctor.
5 in the moon, 10 on the planet.
This is the way my mind works. *sigh*

But if the 'Tiller on the planet gets split up - which would be disastrous for the gestalt mind and VR, but is perfectly physically survivable - I was thinking the new avatar needs to be a girl, like Holly and Holly on Red Dwarf.

So then it's 5 in the moon, 10 on the planet, and Jenny as the new persona.
But the new split version of 10 wouldn't be as smart as the original, so would, in effect, be Handy.

... it's all totally logical and I did not work backwards I just thought it when I went to get pasta after typing "But the second time..." above.

Oh bother, cold pasta now.
*eats*

... no, mum phoned, and we had a really disjointed conversation I couldn't concentrate on properly at all, and I kept telling her that, but she kept changing topics and talking more. So I hope she'll say it all again later if it was important. But now my pasta is cold and slimy and kind of disgusting. No more eats.

And I've lost the thread on whatever bright ideas I was having.
Oh well.

I like playing with the rules because when you start you have a bazillion possibilities and a blank sheet of paper, but whenever you draw a line in, decide on some constraints, they generate conflict, drama, specific possibilities.

And I like these rules because now I know I need 100 different monsters and a large building to put them in, and inside them there's a VR world where magic works and getting back out to your own body is by no means guaranteed.


[ETA] I checked the Errata and the Mind Emulation rules are for racial average IQ, meaning any human Mind Emulation can run as complexity 9. Even if it has personal IQ of 18? And what is the racial IQ of an AI???

If plugging one brain in gives you a Complexity 9 computer running one Complexity 9 mind, that works.
... by that logic, the listings for how many minds you get out of a brain can be used as how many programs it takes to run one. Or if it takes a whole brain to run one mind, then one mind is 2 C9 programs, and one really smart mind can be 4, 6 or 8 programs. That's not what the other maths does at all, but it gives you some nice sane scalable logic.
You still get a resource problem, because there's bazillions of TB of storage to play with, but now the math works out different on how many minds can run at once. One C11 computer can run 2 C11 programs, 20 C10 programs, 200 C9 programs.
That's not many people as can be awake at once.

... my maths keeps on coming out different. I need better maths.
I have thoroughly confused myself anyway.

Still: when storage exceeds numbers that can be awake, competition for bodies OR run time is fierce.
That I can work with.
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beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
beccaelizabeth

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