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This morning I downloaded games and helped my mum plan a travel thing.
then food arrived. not all the food. there were unexpected currants, which I sent back, and no poppy seed rolls. food would be more worky if all the parts of a planned meal ever arrived at once.
So then it was about 12 and I started playing a silly little fashion game.
... it crashed at 0230 and I looked up in a blinky sort of way and realised that 'just one more level' had got a tiny bit out of control.
... icon is for 'bored' but is being used for 'repeating small amusement long long times'. I was not bored. It was quite nice.
There are clothes on racks and you grab the clothes to match the customers' thought bubbles. Is simples. But in this game also you can go in between levels and rearrange the clothes so they are not random. I made them all by colors and shapes and sizes. So it was a sorting things game and also a match the shapes game when the sorting was done and tada, you get really high points that way because you know where everything is, is much more sensible. Granted you have to have a certain kind of mind to spend all that long sorting things rather than, oh, maybe a quarter as much time just repeating the levels until you win, but, I was having fun.
My mouse hand is not having fun.
Also my eyes.
Also I hear sleep is good for human beings.
Is called Fashion Forward. I like Sandlot games because they make interesting story. Like, in this one Risha is making a fashion place for people that are average sizes, and there's little cut scenes where scarily skinny fashion magazine people complain that then anyone can wear it. It's exaggerated and silly, but it's also got a point. And there's threads about sourcing organic cotton and fair trade and paying people properly to make the fashions. And then Risha just went on a date with a movie star and they talked ethical fashion the whole time. And now I want to see what happens next! Either she will end up marrying a movie star or they'll think of a proper reason why she wouldn't want to. But it crashed so I don't know what.
If I cant make it work tomorrow I am going to sulk really a lot.
The fashions are sillies though. I don't see how it matters if you choose one set or another. And mostly now they're the same shapes with different colors on, and quite a lot of them are brown. Boo. Boring.
Jojo's fashion show was more fun for that. Lots of shapes and colors, and you had to choose things to match a theme and different parts were worth different money with price tags on. oooh, there's a sequel. and another sequel. cooooool.
... fashion games are not much cool. but I'm fed up of blowing things up games. I like games with making cakes or sparkly potions or dresses. trading and building and improving, and none of killing or maiming.
... okay, sometimes I like the kaboom games, but not today.
Now I'm imagining running a GURPS rules RPG where the point is all this trading and making fashions.
It's doable. The point of GURPS is everything is doable. But somehow I feel a paper and dice RPG would lose a few somethings.
Okay, I should go and sleep.
... the trouble is I've been not going to sleep for so long everything's lalala fiiiiiiine. :eyeroll:
then food arrived. not all the food. there were unexpected currants, which I sent back, and no poppy seed rolls. food would be more worky if all the parts of a planned meal ever arrived at once.
So then it was about 12 and I started playing a silly little fashion game.
... it crashed at 0230 and I looked up in a blinky sort of way and realised that 'just one more level' had got a tiny bit out of control.
... icon is for 'bored' but is being used for 'repeating small amusement long long times'. I was not bored. It was quite nice.
There are clothes on racks and you grab the clothes to match the customers' thought bubbles. Is simples. But in this game also you can go in between levels and rearrange the clothes so they are not random. I made them all by colors and shapes and sizes. So it was a sorting things game and also a match the shapes game when the sorting was done and tada, you get really high points that way because you know where everything is, is much more sensible. Granted you have to have a certain kind of mind to spend all that long sorting things rather than, oh, maybe a quarter as much time just repeating the levels until you win, but, I was having fun.
My mouse hand is not having fun.
Also my eyes.
Also I hear sleep is good for human beings.
Is called Fashion Forward. I like Sandlot games because they make interesting story. Like, in this one Risha is making a fashion place for people that are average sizes, and there's little cut scenes where scarily skinny fashion magazine people complain that then anyone can wear it. It's exaggerated and silly, but it's also got a point. And there's threads about sourcing organic cotton and fair trade and paying people properly to make the fashions. And then Risha just went on a date with a movie star and they talked ethical fashion the whole time. And now I want to see what happens next! Either she will end up marrying a movie star or they'll think of a proper reason why she wouldn't want to. But it crashed so I don't know what.
If I cant make it work tomorrow I am going to sulk really a lot.
The fashions are sillies though. I don't see how it matters if you choose one set or another. And mostly now they're the same shapes with different colors on, and quite a lot of them are brown. Boo. Boring.
Jojo's fashion show was more fun for that. Lots of shapes and colors, and you had to choose things to match a theme and different parts were worth different money with price tags on. oooh, there's a sequel. and another sequel. cooooool.
... fashion games are not much cool. but I'm fed up of blowing things up games. I like games with making cakes or sparkly potions or dresses. trading and building and improving, and none of killing or maiming.
... okay, sometimes I like the kaboom games, but not today.
Now I'm imagining running a GURPS rules RPG where the point is all this trading and making fashions.
It's doable. The point of GURPS is everything is doable. But somehow I feel a paper and dice RPG would lose a few somethings.
Okay, I should go and sleep.
... the trouble is I've been not going to sleep for so long everything's lalala fiiiiiiine. :eyeroll: