beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
So far today I played two games all the way through. They took about 90 minutes each. I'm really glad I didn't pay for them. There was just advertising. I'm getting kind of tired of Pokemon adverts though.

Also, the story on the second one was a bit odd.
It was a hidden object house fixer upper game. I played a bunch of those. They go something like
'You inherit a house but it's full of all this junk, you have to sort through it and tidy up.'
only this one was more like
'Your boss made you hire hookers for the congressman on the company card, and now the FBI want to send you to prison for 15 years! But you inherit a house and it's full of all this junk, you have to sort through it and tidy up.'
... the disconnect, it was vast.
Also the scenes didn't make much sense, and the dialog was crappy, and the game couldn't spell, which is awkward when you've only got a word to describe the thing you're supposed to be finding. Plus when it says something like 'suitcase' it doesn't mean 'any suitcase' it means 'one specific suitcase, have fun guessing'. Also also it's really bloody particular about where it'll agree you're clicking on the actual thing now. You click and click until finally it admits you have been clicking on the cushion all along. Put these things together and it's a really *annoying* hidden object game.
I was just about to quit when it turned out the game was over. I'd somehow thought that you'd tidy all the rooms on the maps, but no. Also the story just kind of stopped and didn't make much sense.

So now I'm bored and kind of annoyed.
I could write a better mystery game, and I don't think I'd be very good at it.

... that's a kind of writing I hadn't thought of doing though, I could make up science fiction mystery games.

Most of the games start out with family, like you're working with your grandma or your mother or something.
Often there's a big inheritance or winning the lottery.
Not so very often is there starting small and building, because you're meant to just be the best in the world really quickly.

I like Sandlot games plenty much. The Tradewinds games start out with one tiny ship and build, and have multiple threads of story, and different stories for all the characters. And the cake mania games start out with like one oven and you have to work to upgrade stuff. It seems like more of a progression, and also it's more rewarding to work for it.
I played Sandlot games first though, so mostly I keep finding games I don't like half as much.

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beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
beccaelizabeth

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