(no subject)
Aug. 2nd, 2017 06:58 pmADnD assumes that age brings Intelligence and Wisdom. Very old wizards and priests make sense, since they've had bonuses at age 45, 60 and 90, cumulative.
GURPS assumes age only brings decline, at 50, 70 and 90, physically for the first two, but mentally for the third. Very old wizards would be battling the loss of their faculties.
I would like to grumble about both sets of assumptions, but, I need to put my shoes on to go to the pub.
GURPS assumes age only brings decline, at 50, 70 and 90, physically for the first two, but mentally for the third. Very old wizards would be battling the loss of their faculties.
I would like to grumble about both sets of assumptions, but, I need to put my shoes on to go to the pub.