I finished watching the Supergirl dvds.
The pacing and abrupt ending was obvs not in the plan, but it worked okay.
But I feel a little like they answered a different question than they set.
Lena didnt exactly have a moral problem with non nocere or see it left people vulnerable and easy to control, she found it didnt work. And the reasons given were that people want to survive and life will find a way. But she did also notice the helplessness thing. So it only went a little sideways.
I suppose a story about conseque ces of her plan would take more episodes and possibly a different show.
So maybe it was a pacing thing too, that it felt like they went so swiftly from her plan can't work to making it all about Lex. I mean if her plan worked and she saw how Lex used it... but then she was planning to use it on Lex too... but Lex in his own mind has a For Their Own Good loophole...
okay, so I can think of a fanfic au to unpack that episode into a story arc, but, they basically hit the main points.
Supergirl talking to people in VR answered a different question than it asked. There's billions of people in VR in a unity event, *none* of them are talking to each other? It's about connecting people, real actual people that actually exist. And it is used for therapeutic reasons and to give disabled people options. They established that so Kelly made sense. But it means everyone logging out at once *doesn't* make sense.
And! Supergirl is an avatar more than one person used in Al's bar, let alone in the world. There are a lot of Supergirl in there. It very much did not establish why anyone would listen to this one.
Supergirl gave a speech about pain is how we grow and I want to disagree with it kind of a lot. I understand what the story was doing, saying you have to notice reality and have feelings a d mourn for reals, but I feel that speech went way too coose to the 'what doesnt kill us makes us stronger' rubbish. Pain bad. Avoiding it good. And a multiplayer VR doesnt avoid People, and People are the important and free willed parts of reality? So the story established that getting lost in your persona is bad, and that there's such a thing s too much VR, and that VR trauma is indeed traumatic, and relationships in VR are real relationships with real potential for cheating. All that said, why does an event meant to connect people resolve like that?
People in the computer are still people and are still real. It wasn't the same as that flower that traps people dreaming, because there's plural people in there. So why did that speech work?
Also? The actual problem? Privacy.
Obsidian connects to so much of someone's life that the company knows everything.
Waaaaaaay more intrusive than tracking cookies.
But that wasn't addressed.
Aaaaaand
Crisis screwed everything over in the middle, made everyone be new characters, and made it clear we know nothing about this world, and I see no value to doing that.
So it was a frustrating story where I can see what they were going for but it didnt bring me along with their story.
And the stories I can see around the edges of theirsare way more interesting.
Still, dont want those hours back, so that's okay.
The pacing and abrupt ending was obvs not in the plan, but it worked okay.
But I feel a little like they answered a different question than they set.
Lena didnt exactly have a moral problem with non nocere or see it left people vulnerable and easy to control, she found it didnt work. And the reasons given were that people want to survive and life will find a way. But she did also notice the helplessness thing. So it only went a little sideways.
I suppose a story about conseque ces of her plan would take more episodes and possibly a different show.
So maybe it was a pacing thing too, that it felt like they went so swiftly from her plan can't work to making it all about Lex. I mean if her plan worked and she saw how Lex used it... but then she was planning to use it on Lex too... but Lex in his own mind has a For Their Own Good loophole...
okay, so I can think of a fanfic au to unpack that episode into a story arc, but, they basically hit the main points.
Supergirl talking to people in VR answered a different question than it asked. There's billions of people in VR in a unity event, *none* of them are talking to each other? It's about connecting people, real actual people that actually exist. And it is used for therapeutic reasons and to give disabled people options. They established that so Kelly made sense. But it means everyone logging out at once *doesn't* make sense.
And! Supergirl is an avatar more than one person used in Al's bar, let alone in the world. There are a lot of Supergirl in there. It very much did not establish why anyone would listen to this one.
Supergirl gave a speech about pain is how we grow and I want to disagree with it kind of a lot. I understand what the story was doing, saying you have to notice reality and have feelings a d mourn for reals, but I feel that speech went way too coose to the 'what doesnt kill us makes us stronger' rubbish. Pain bad. Avoiding it good. And a multiplayer VR doesnt avoid People, and People are the important and free willed parts of reality? So the story established that getting lost in your persona is bad, and that there's such a thing s too much VR, and that VR trauma is indeed traumatic, and relationships in VR are real relationships with real potential for cheating. All that said, why does an event meant to connect people resolve like that?
People in the computer are still people and are still real. It wasn't the same as that flower that traps people dreaming, because there's plural people in there. So why did that speech work?
Also? The actual problem? Privacy.
Obsidian connects to so much of someone's life that the company knows everything.
Waaaaaaay more intrusive than tracking cookies.
But that wasn't addressed.
Aaaaaand
Crisis screwed everything over in the middle, made everyone be new characters, and made it clear we know nothing about this world, and I see no value to doing that.
So it was a frustrating story where I can see what they were going for but it didnt bring me along with their story.
And the stories I can see around the edges of theirsare way more interesting.
Still, dont want those hours back, so that's okay.