beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Today's WotR was a lot of stomping around the landscape trying to find things, having the wrong characters with me when I did find them, then going off somewhere else to tidy up random two line quest endings. If this setting had phone calls I could have saved a week.

Also I tried to work out the puzzles as intended, but still need to look them up. Something about how my brain work does not click with how their tile puzzle works at all.

Did get a tiny bit more of the plot in. And noticed that one character gets changed to match the Commander's gender. At first I wasn't keen on that, but then I could see a stack of reasons, so now I'm down to vaguely displeased.

Legend is getting a bunch of different responses.

Trickster did some leftover weirdness too, like horses around town keep complaining. Which is fun but disconcerting.

Also I discovered that if a dog is yellow outlined and you click on it, you kill the dog. Every green outlined thing in town just talks. Every yellow outlined inanimate object lets you loot it. ... technically the dog also lets you loot it, on account of you can prepare parts for sale, but still, I am displeased at this.

Not enough to rewind to the previous save though because it dont save much around town.



I am slowed down by how fast I can recruit for the armies, even though I'm having some luck trying battles the computer thinks are too big for them. Troop types aren't varied enough and I need more ranged options, or to spread them thinner, don't know which will work best. But one week's recruits can make a 7 ranked army all on their own, so, not too shabby.

Had fun playing but it's less fun when you dont hit a big story milestone.

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beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
beccaelizabeth

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