(no subject)
Feb. 18th, 2025 10:57 pmI started reading the Pathfinder Lost Omens World Guide, the one that goes with second edition.
On the one hand I keep reading bits and being all 'I did that!' because it happened in Kingmaker or Wrath of the Righteous on the xbox, or just in an adventure path I read. So the ways the world changed are pretty cool if you did Adventure Paths.
But on the other hand, it is absolutely spoileriffic. To start with I thought it was cool because now I'll wonder how things got that way and I have a whole shelf of APs that'll tell me. But after a bit I'm thinking it sounds pretty specific and that's less fun.
So logically I should stop there until I've read a shelf full of Adventure Paths.
... but I want to know, now. So I know I'll read it.
It's cool reading adventures and doing all the characters in my head but it is not exactly the core of the hobby or the intended use. Game groups exist. Logically I should attempt one.
... there's just so many ways they might have a different idea of how the game goes.
I like the Owlcat stories on the computer, but even there it's a story of redemption because I play it that way. If there were another five players doing their thing it seems increasingly likely one of them would think playing evil was Cool or something.
I don't know, rpgs are Social and I haven't been lately.
Still, Paizo is doing its job, the more I read the World Guide the more I want to play the adventures, the ones I've got and the ones I haven't yet. They're just very good at baiting it with all sorts of excellent problems to solve.
Also my vague xover plan to have Arthur and Merlin and Morgana and Guinevere and then only gradually reveal they've been orcs all along seems to have quite a lot to work with by second edition. Lots of interesting orc developments that can be attributed to a couple of people. Neat stuff.
... I want to play Wrath of the Righteous again again (again again again).
or better yet, have Owlcat have secretly prepared the next adventure path already...
On the one hand I keep reading bits and being all 'I did that!' because it happened in Kingmaker or Wrath of the Righteous on the xbox, or just in an adventure path I read. So the ways the world changed are pretty cool if you did Adventure Paths.
But on the other hand, it is absolutely spoileriffic. To start with I thought it was cool because now I'll wonder how things got that way and I have a whole shelf of APs that'll tell me. But after a bit I'm thinking it sounds pretty specific and that's less fun.
So logically I should stop there until I've read a shelf full of Adventure Paths.
... but I want to know, now. So I know I'll read it.
It's cool reading adventures and doing all the characters in my head but it is not exactly the core of the hobby or the intended use. Game groups exist. Logically I should attempt one.
... there's just so many ways they might have a different idea of how the game goes.
I like the Owlcat stories on the computer, but even there it's a story of redemption because I play it that way. If there were another five players doing their thing it seems increasingly likely one of them would think playing evil was Cool or something.
I don't know, rpgs are Social and I haven't been lately.
Still, Paizo is doing its job, the more I read the World Guide the more I want to play the adventures, the ones I've got and the ones I haven't yet. They're just very good at baiting it with all sorts of excellent problems to solve.
Also my vague xover plan to have Arthur and Merlin and Morgana and Guinevere and then only gradually reveal they've been orcs all along seems to have quite a lot to work with by second edition. Lots of interesting orc developments that can be attributed to a couple of people. Neat stuff.
... I want to play Wrath of the Righteous again again (again again again).
or better yet, have Owlcat have secretly prepared the next adventure path already...