spaceship design
Nov. 23rd, 2009 06:45 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
so I'm trying to figure out something about which way is down in a spaceship with no artificial gravity.
If it's sitting there in space spinning then out is down, yes? The spin makes a down.
If it's pushing with big engines then the engine is down, I think. Because it's shoving the floor up at you.
If it's spinning and pushing... does it break? I have no idea. But, does 'down' go diagonal? Depending on how much the engines are pushing.
Because then spaceship corridors being octagons makes logical sense and not just pretty sense.
You know the more I try and write actual SF the more I wish I hadn't given up on my science a level resits. I could have passed. Eventually. Probably.
... Is there a 'science for SF writers' course somewhere? Or a book...
I realise if I only want to write for Doctor Who then science is optional, but, I kind of miss that whole logic and reason thing where you can figure stuff out. It's all very well going 'reverse teh polarity!' and fixing everything, but it's like a whole set of puzzles you can't play with.
If it's sitting there in space spinning then out is down, yes? The spin makes a down.
If it's pushing with big engines then the engine is down, I think. Because it's shoving the floor up at you.
If it's spinning and pushing... does it break? I have no idea. But, does 'down' go diagonal? Depending on how much the engines are pushing.
Because then spaceship corridors being octagons makes logical sense and not just pretty sense.
You know the more I try and write actual SF the more I wish I hadn't given up on my science a level resits. I could have passed. Eventually. Probably.
... Is there a 'science for SF writers' course somewhere? Or a book...
I realise if I only want to write for Doctor Who then science is optional, but, I kind of miss that whole logic and reason thing where you can figure stuff out. It's all very well going 'reverse teh polarity!' and fixing everything, but it's like a whole set of puzzles you can't play with.
no subject
Date: 2009-11-23 02:51 pm (UTC)But Ender's Game uses ultratech gravity control, which my ships I'm trying to visualise don't got.