Atlantis games
Oct. 29th, 2011 09:22 pmI have been reading a ton of Stargate Atlantis fic, and also playing computer games. Now in my head they xover. So I've been playing time management and hidden object games, and I would be playing Tradewinds except none of them are for Windows 7. I liked Tradewinds. Probably they will work anyway? I don't know, I'll be timid until I run out of other games. But! Atlantis would be awesome for all three sorts of games.
I've been playing My Kingdom for the Princess, which would be more awesome if you could play a princess, but nooooo, it is all princes and boys and stuff. Blah. But! I like the game play. There is a broken down old messed up kingdom, and you have to fix it up. You get one worker, some roads, lots of broken bits of road, lots of logs in the road, or sand dunes, or rocks, some broken bridges, and some buildings that make resources for you. Farms make food, which you need to cut up logs, which make you wood, or a sawmill makes wood, or a gold mine or market place makes gold, or a treasury makes all three. Plus you have hunters who kill giant snakes or lions or hornets and you have soldiers who kill pirates and golems and probably other things, I'm only half way through. So, obstacles, resource generators, and killers. Plus a time limit. And if you get things in the wrong order you can get it so you plain can't win.
On Atlantis some stuff translates real easy. We have a broken down kingdom, the city of Atlantis. It needs fixing. Fairly urgently, because people need to live in it. You would logically get a few hundred people working on it, but you supervise a small team for the game. You clear out mess from corridors, you unblock doors, you find farms and fix them up. There is no particular need for sawmills on Atlantis though. There would be different sorts of mining and refineries. You'd need to fix it with metal and crystal and maybe glass. The soldiers would usually have nothing to do though. In the Princess game half way through every realm you get a massed attack and you have to bash snakes or hornets or whatever with a big hammer. I don't like those levels, time management and bashing things with a hammer require different skill sets, and I'm not good at the hammer game. But I can imagine a Wraith Attack level where you get a really big hammer.
A hidden object game would be an even better match though. One like The Clumsys where you find all the parts to make a device and then see it working. Of course on Atlantis once you get it working your troubles are just beginning. You'd have an adventure story linking the rooms together. Kind of like Empress of the Deep. Lots of puzzles you have to find the parts for. Plus you've got some very pretty backgrounds to work with.
If you want to go through the gate and trade for food and stuff then it's like Tradewinds. Only not just for profit. If you don't trade the right stuff, everyone back home starves. And you can only loot them the once, so that's not very efficient. You'd have missions with specific goals, like if you need to trade for protein today, or if you need particular parts and have to bounce around the gate network finding the thing to trade for the thing to trade for the thing that you can trade for the thing you actually want. Tradewinds games do that a lot. Of course what you really want is ZPMs or Ancient tech, but you have to keep the food and stuff steady while you do it. It wouldn't be totally like Tradewinds because you couldn't trade up for bigger ships or bring a fleet of them or lead a big caravan of elephants. You can only have puddlejumpers because they're the only size that fits through the gate. Unless you want to bounce between galaxies, but then you just do resupply runs for the government, is no fun.
If Atlantis was more like Written by the Victors there'd be a marketplace on Atlantis and lots of trade opportunities right at home. You could have a selling things game, like Miriel's Enchanted Mystery where she has a shop and saves up to stock new things and then goes to a new shop and has different stock in different places to suit different customers. Or a making things game, like any of the Cake Mania, but probably most like the Main Street one, because that had sushi and burgers as well as cakes. Only it would be all Pegasus food, and you wouldn't know how to cook it when you got there. You could trade for recipes, or you could get experimental and see if anyone wanted to eat it twice. Or it could be like Potion Bar where every drink had weird effects, but probably that wouldn't be on purpose, so much.
Whatever sort of game you had you could buy new planets to get new levels and new ancient outposts to explore and find the hidden tech in.
I'm not so much interested in the getting shot at and blowing things up parts, but Tradewinds does that too, in ships and on elephants. ... you know, technically, there's no reason not to take an elephant through the gate. It could carry a lot of stuff. Probably horses or camels or something would be more useful. But there's plenty of reasons to not just bring tech.
I like the Farmscapes game part where you build a farm. You save up from trade and buy chickens and cows and plants, and then sell what you grow. Is cool. Not so much Atlantis themed. Especially since the 'sales' are a match three game, and having a complex myth background like Atlantis just so you can put three shiny things in a row is a bit depressing.
I want to play games where you build empires and invent things and build up defences and stuff, but I haven't installed any yet. Actually I think I only have really old ones, not Windows 7 ones. I haven't played them for ... possibly more than a decade, and I picked up some 'new' ones from the supermarket, which aren't impressive. But I want to play them as if I could link all my other favourite types of game together. Like, do some trading, zoom in and design a farm, zoom out and build up my forces to defend the galaxy. Ambitious.
Anyone got any game recs? I'm playing the games I'm playing because they're the ones I find first. I don't have the knowing of games.
I like games with building and trading and making things. I do not like games with swoopy cameras that make me feel ill. I get really bored with games where you just kill things, though I have one that I keep so I can stomp things when in a mood.
... game websites don't sell them in the category 'won't make you travel sick', or 'pacifist'.
So I end up with cake making and running shops.
:-)
I've been playing My Kingdom for the Princess, which would be more awesome if you could play a princess, but nooooo, it is all princes and boys and stuff. Blah. But! I like the game play. There is a broken down old messed up kingdom, and you have to fix it up. You get one worker, some roads, lots of broken bits of road, lots of logs in the road, or sand dunes, or rocks, some broken bridges, and some buildings that make resources for you. Farms make food, which you need to cut up logs, which make you wood, or a sawmill makes wood, or a gold mine or market place makes gold, or a treasury makes all three. Plus you have hunters who kill giant snakes or lions or hornets and you have soldiers who kill pirates and golems and probably other things, I'm only half way through. So, obstacles, resource generators, and killers. Plus a time limit. And if you get things in the wrong order you can get it so you plain can't win.
On Atlantis some stuff translates real easy. We have a broken down kingdom, the city of Atlantis. It needs fixing. Fairly urgently, because people need to live in it. You would logically get a few hundred people working on it, but you supervise a small team for the game. You clear out mess from corridors, you unblock doors, you find farms and fix them up. There is no particular need for sawmills on Atlantis though. There would be different sorts of mining and refineries. You'd need to fix it with metal and crystal and maybe glass. The soldiers would usually have nothing to do though. In the Princess game half way through every realm you get a massed attack and you have to bash snakes or hornets or whatever with a big hammer. I don't like those levels, time management and bashing things with a hammer require different skill sets, and I'm not good at the hammer game. But I can imagine a Wraith Attack level where you get a really big hammer.
A hidden object game would be an even better match though. One like The Clumsys where you find all the parts to make a device and then see it working. Of course on Atlantis once you get it working your troubles are just beginning. You'd have an adventure story linking the rooms together. Kind of like Empress of the Deep. Lots of puzzles you have to find the parts for. Plus you've got some very pretty backgrounds to work with.
If you want to go through the gate and trade for food and stuff then it's like Tradewinds. Only not just for profit. If you don't trade the right stuff, everyone back home starves. And you can only loot them the once, so that's not very efficient. You'd have missions with specific goals, like if you need to trade for protein today, or if you need particular parts and have to bounce around the gate network finding the thing to trade for the thing to trade for the thing that you can trade for the thing you actually want. Tradewinds games do that a lot. Of course what you really want is ZPMs or Ancient tech, but you have to keep the food and stuff steady while you do it. It wouldn't be totally like Tradewinds because you couldn't trade up for bigger ships or bring a fleet of them or lead a big caravan of elephants. You can only have puddlejumpers because they're the only size that fits through the gate. Unless you want to bounce between galaxies, but then you just do resupply runs for the government, is no fun.
If Atlantis was more like Written by the Victors there'd be a marketplace on Atlantis and lots of trade opportunities right at home. You could have a selling things game, like Miriel's Enchanted Mystery where she has a shop and saves up to stock new things and then goes to a new shop and has different stock in different places to suit different customers. Or a making things game, like any of the Cake Mania, but probably most like the Main Street one, because that had sushi and burgers as well as cakes. Only it would be all Pegasus food, and you wouldn't know how to cook it when you got there. You could trade for recipes, or you could get experimental and see if anyone wanted to eat it twice. Or it could be like Potion Bar where every drink had weird effects, but probably that wouldn't be on purpose, so much.
Whatever sort of game you had you could buy new planets to get new levels and new ancient outposts to explore and find the hidden tech in.
I'm not so much interested in the getting shot at and blowing things up parts, but Tradewinds does that too, in ships and on elephants. ... you know, technically, there's no reason not to take an elephant through the gate. It could carry a lot of stuff. Probably horses or camels or something would be more useful. But there's plenty of reasons to not just bring tech.
I like the Farmscapes game part where you build a farm. You save up from trade and buy chickens and cows and plants, and then sell what you grow. Is cool. Not so much Atlantis themed. Especially since the 'sales' are a match three game, and having a complex myth background like Atlantis just so you can put three shiny things in a row is a bit depressing.
I want to play games where you build empires and invent things and build up defences and stuff, but I haven't installed any yet. Actually I think I only have really old ones, not Windows 7 ones. I haven't played them for ... possibly more than a decade, and I picked up some 'new' ones from the supermarket, which aren't impressive. But I want to play them as if I could link all my other favourite types of game together. Like, do some trading, zoom in and design a farm, zoom out and build up my forces to defend the galaxy. Ambitious.
Anyone got any game recs? I'm playing the games I'm playing because they're the ones I find first. I don't have the knowing of games.
I like games with building and trading and making things. I do not like games with swoopy cameras that make me feel ill. I get really bored with games where you just kill things, though I have one that I keep so I can stomp things when in a mood.
... game websites don't sell them in the category 'won't make you travel sick', or 'pacifist'.
So I end up with cake making and running shops.
:-)