beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
I've been poking websites to find out what 'city' meant at different bits of history. Turns out early on it usually meant somewhere smaller than Dereham. Like, Norwich: "The Domesday Book states that it had approximately twenty-five churches and a population of between five and ten thousand." (wiki). Or "By the time of the Domesday Book, in 1086, Norwich was one of the largest towns in England with a population of about 6,000. Although that seems tiny to us settlements were very small in those days, a typical village only had 100 to 150 inhabitants. By the 14th century the population of Norwich had probably grown to about 10,000." Dereham's 15K would be, like, woah, huuuuuuuge! Entire millennia of human history couldn't get their head around having that many people in one place.

I feel I have learnt this before, but I can't get my head around the scaling down necessary to imagine this stuff. I mean, my town is tiny, it only has five churches and two high schools and a weekly market! ... ah, yes, that's quite a lot, really.

Plus the dozen or so pubs, many of them in varying stages of being turned into chinese restaurants or kebab places. It's depressing when a pub that's a couple hundred years old closes down, even though I hate alohol. Used to be you could navigate by them, nice shiny signs sticking out being distinctive, but now if they're not being closed they're being renamed the Rat and Parrot or something. My feeling is if a pub has been getting along with the same name for about five hundred years, you don't turn it into anything else, let alone the rat and parrot. It's been changed again after that, but not back to the proper name, so we're all left calling it 'that place that used to be the Lamb', which is probably no use to newbies.

ANYway, I'm trying to imagine my medieval-or-earlier adventurers, and the idea that they might think they lived in a gigantic metropolis if they had as many as a dozen pubs to choose between is... *blinks* *woah*

Then there's churches. I want fantasy world atheists, but that means figuring out what functions the church held and what would replace them. It was too central to just yank out without collapsing everything around it. I started the day by trying to design a big meeting hall for a medieval city, so I wondered what 'big' was in the context, or how many people could sit in a cathedral at once. I didn't precisely find that answer, due to getting distracted, but an RPG scale floorplan of a cathedral was one of the things I saw yesterday so I could probably go back and grab that to modify, if I wanted to pay for it.



Fantasy novels seem to have scales set at 'one spectacularly large city', the fantasy equivalent of a London or Venice, anomalously huge, or 'at least one continent'. I can't think of one set between a couple of counties. Stories wander all over the map, and the map is gigantic. I know we can blame Tolkien for just about everything, but I also blame America. America is big. Bigger than that. Probably bigger than that too. I saw a map with Texas put on top of Europe, and it made it look like everything I ever learned about history in school, including the 20th century, would fit in Texas. I don't know where Britain would fit in. I don't know if there's a bit of America small enough. So then even when stories aren't globe trotting, they can cross this whole huge continent, and used to, in search of adventure and excitement and killing new and interesting people. Fantasy stories seem to scale up to fit something that size. But there was really a lot of history happened in much smaller places. English history filled up a lot of lessons, and the geography involved was pretty tiny, by epic fantasy standards. I mean, when you start talking about two neighbour kingdoms with an epic grudge, it's hard to think about England and France in a fantasy novel, yet they managed really a lot of grudge wars. And then there's civil wars, or the wars Britain had with other bits of Britain that didn't at that time consider themselves part of Britain, nor want to be. If the pitch for a fantasy novel started 'imagine if Norfolk and Suffolk had an epic war going on', I feel it would be hard to sell. But neighbouring regions had some serious grudge matches going on, and stuff like the Wars of the Roses just kept rolling for more than thirty years, and only resolved by the two sides getting married and being one side after that. Someone should totally get on making a Fantasy version of that.

Place names from real history can work excellent well for fantasy versions. Like, from the War of the Roses, there were battles of Wakefield, Mortimer's Cross (complete with signs and portents), and Hexham, that I think sound like an Undead campaign waiting to happen.

Casualty figures for Wakefield on wiki: about 2500 casualties.
That seems a lot more in fractions-of-Norwich.

The Battle of Towton is on a whole other scale. Wiki: "largest and bloodiest battle ever fought on English soil".
"According to chroniclers, more than 50,000 soldiers from the Houses of York and Lancaster fought for hours amidst a snowstorm on that day, which was a Palm Sunday. A newsletter circulated a week after the battle reported that 28,000 died on the battlefield."

That's actual multiples of Norwich. *shudders*

Sometimes looking at history for inspiration feels really ghoulish.
... hence the undead armies...



I looked earlier in history as well. Tudors and that have had a whole lot of story about them already, hard to be remotely original or file the serial numbers off enough. Anglo-Saxon Kingdoms covered much smaller chunks of Britain and still managed to have a whole lot of fighting.

Also I like it when Anglia was a Kingdom. And some of the others had good names, like Mercia, which was the Midlands. It's supposed to be meaning border people, but it's only Mercy if you don't look it up.

The ecclesiastical center of Mercia was at Lichfield. Wiki reckons there's no truth in the theory that means 'field of the dead', but that's because truth is often a spoilsort. It's from 'grey wood' instead, meaning ash and elm. But "The last public burning at the stake in England took place in Lichfield, when Edward Wightman from Burton upon Trent was executed by burning in the Market Place on 11 April 1612 for his activities promoting himself as the divine Paraclete and Saviour of the world." (wiki)
There's a nearby place called Wall, but wiki doesn't say if there's a particular Wall it's named for. Sounds like the one in Neil Gaiman's Stardust though.

Mercia ate the smaller kingdom of Hwicce, an area that includes Worcester, Cirencester and Wychwood Forest. The name-part persists in Whichford and Wychbury Hill. Those don't need much tweaking to sound like witch queen territory. ... in the wiki article someone apparently tried that on actual history. Fun.

Mercia also ate a kingdom right next door to it that's on the map as Magonsaetan. *blinks* There were more like that too; Pecsaetan means Peaklanders, and the Wreocensæte, or Wreconsaetan, means Wrekin-dwellers (Wrekin being a big hill in Shropshire). So it don't mean anything that exciting. And yet...

I already found Helvellyn as a useful place name, a mini mountain with a Red Tarn on top. Wiki reckons it was the traditional border between Cumberland and Westmorland, which are now in Cumbria. Westmorland has a flag with a gold apple tree on it, which, if I borrowed it, would look like a rip off of Minas Tirith. Well, not look like, it's a very peculiar looking tree to call an apple tree, but certainly sound like. But it would make such a good ingredient for a story. There's a silver mining area in the region somewhere, and a hamlet called Leadgate. During the Early Middle Ages Cumbria formed the core of the Brythonic kingdom of Rheged. In my head that sounds like Ragged. Which is a pretty good name for a fantasy kingdom, I reckon.

I've pretty much been wandering around maps imagining what a fantasy genre version would be like with that name. There's places called Bury and Hyde. Also Reddish. Once you put them in a book they're sort of too on the nose. Blackpool, Sale, Walkden, Middleton, Whitehaven, Failsworth. They all sound like storybooks if they stop sounding like places with tarmac and cars and stuff.

Cataractonium is Catterick now. The town of Cataract, or Waterfall, is a plenty good name; even the going blind association can be useful in a story. There are waterfall trails in the North Yorkshire tourist site, but apparently this name was a misunderstanding of the local word for fort walls.

Yorkshire's got the district of Craven. Also the River Derwent, probable home of the Deira kingdom, whose name meant Waters, unless it meant Oak.
Their neighbours were Berenicia, or Bryneich, "Land of the Mountain Passes" or "Land of the Gaps".
The two kingdoms were 'united by force', a phrase which conceals more than it reveals, methinks.
The king then went on to subjugate Elmet. *blinks* ... names are amusing.

Probably far back in history is less popular cause you need letters of the alphabet the keyboard no longer provides, but if you just sort of polish the names so they look like they sound now, tada, fantasy kingdoms.

... actually far back in history rapidly makes it clear how skinny 'history' is, since you find things mentioned in one book ever, and that only a few lines. Tad bit harder to draw historical inspiration from one line.


So I wandered around looking at maps and forgot my original population-research aims. But found plenty of good inspiration places.



At some point I will do actual work. It's just actual work requires actual concentration, and if you end up skating off to learn the history of the Brythons it's a problem, rather than a refreshing changes.

Date: 2012-12-06 01:44 pm (UTC)
jesuswasbatman: (Default)
From: [personal profile] jesuswasbatman
That kind of "visit every place on the map" fantasy also often denies just how slow travel was until railways (followed by steamships, tarmacked roads and finally aircraft).

Date: 2012-12-06 05:52 pm (UTC)
jesuswasbatman: (Default)
From: [personal profile] jesuswasbatman
More likely too much happening.

Date: 2012-12-07 01:25 am (UTC)
elf: Computer chip with location dot (You Are Here)
From: [personal profile] elf
tl;dr (I will read later, 'cos this is fascinating to me)...

I spent a good portion of my teen years in rural Arkansas. We lived in a town of ~550 people (with 7 churches; it's called the Bible Belt for a reason); one school, for grades k-12 that was about 500 students and drew from three towns + non-town areas around them.

Sister-town, about six miles away, was less than 100 people (with only 3 churches). Nearest doctor was in a town 10 miles away, small family practice, in a town of 10,000. Nearest movie theatre was a drive-in 15 miles away--the other direction from the town with the doctor. Those places were probably all established before automobiles, but they wouldn't have grown as big without them.

And yeah, fantasy stories are often built on "American Frontier" concepts of space... lots of small towns, a few huge cities way out of proportion, and long empty spaces in between them, dotted with towns along the main trade road or river. I'm trying to think of novels that are based on what happens in a few neighboring districts, and failing. (Although Mercedes Lackey's Velgarth has, I believe, pretty much European-sized countries.)

Not sure how you'd get medieval-esque/fantasy-world atheists, other than cheating (like the Pern series, starting with formerly high-tech culture as a background). Religion and spirituality are, as far as we can tell, universal or at least ubiquitous forces in human culture. There doesn't need to be a specific believe in deity, and especially not the all-powerful focused-on-humans deity idea, but humans make legends, and legends beget myths, and myths beget lore and ritual.

And in a low-tech setting, it's hard to remove the lore-and-ritual keepers from government, because they're the ones who maintain and guide the cultural identity as a whole, and who *else* would you want involved in important decisions?

"Remove religion from a human culture" is every bit as huge a step as "remove pair-bonded couples from a human culture." There's plenty of ways to do it, but none of them are just going to work smoothly without a *lot* of consideration about how it works and why it showed up in the first place.

Labyrinth/Mazes

Date: 2012-12-29 10:27 pm (UTC)
baronjanus: I was searching for the answer, it turns out it's rock and roll. Hugh Dillon Works Well With Others (jareth)
From: [personal profile] baronjanus
this might help in things
http://www.astrolog.org/labyrnth.htm
maybe

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beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
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