Urban Gothic disc 3
Dec. 17th, 2006 12:40 amOkay, that thing I said where I was going to sleep? I was not correct about that thing.
Started watching the next disc.
ep 14: Sandman
This managed scary, with a setup I hadn't seen before. A touch the car competition goes horribly wrong. Yeah, that doesn't *sound* like much of a hook, but it really manages to have fun with it.
And from a financial standpoint it is pure fucking *genius*. They managed an entire episode in one location. Not just a location - one studio, pretending to be a studio, with a big shiny car in the middle of the room. That's all they needed.
I *love* that. That's really working the budget.
Also, the last guy standing just kept on touching the car. Said he would never let go. Never wise to say.
I love it when they pull back from the hand and there's hardly any arm attached. That was just classy.
It did some fun things with editing and time and trippy sleep deprivation effects too.
Basically I love this story, because it took something incredibly simple and made it deeply creepy. That's pure class, that is.
Also, there were a lot of people with their eyes gouged out. Which, you know, scary.
15: Membrane
Science lab goes silent, small team sent in with head cams to do data retrieval, all goes horribly wrong, of course.
Bit incoherent, but a nice bit of zombie shoot em up in the middle.
They lose all their points for including a random autistic person in the team because "he's always been closer to god than the rest of us" :eyeroll:
Started watching the next disc.
ep 14: Sandman
This managed scary, with a setup I hadn't seen before. A touch the car competition goes horribly wrong. Yeah, that doesn't *sound* like much of a hook, but it really manages to have fun with it.
And from a financial standpoint it is pure fucking *genius*. They managed an entire episode in one location. Not just a location - one studio, pretending to be a studio, with a big shiny car in the middle of the room. That's all they needed.
I *love* that. That's really working the budget.
Also, the last guy standing just kept on touching the car. Said he would never let go. Never wise to say.
I love it when they pull back from the hand and there's hardly any arm attached. That was just classy.
It did some fun things with editing and time and trippy sleep deprivation effects too.
Basically I love this story, because it took something incredibly simple and made it deeply creepy. That's pure class, that is.
Also, there were a lot of people with their eyes gouged out. Which, you know, scary.
15: Membrane
Science lab goes silent, small team sent in with head cams to do data retrieval, all goes horribly wrong, of course.
Bit incoherent, but a nice bit of zombie shoot em up in the middle.
They lose all their points for including a random autistic person in the team because "he's always been closer to god than the rest of us" :eyeroll: